So if I understand this correctly as we are on patch 2.4.3 we should get 20 honor per solo kill at 70 or the honor is busted and needs to be fixed?
Kinda both. Its 20.9 honor right now since honor ranks are normalized (All kills are scouts/private) and there’s no diminishing returns. This value is split. So if 4 people are in range for the honor kill, it’ll split as 5 honor each time which is normal.
We are basically in season 4 mode, where normalized honor is not diminished and we have the concerted effots/for great honor NPC to convert the truckload of marks we have to honor.
Your screenshots in your two posts are very informative, but I think it brings something to light that may be the problem with current honor gains.
My own personal guess, and mind you this is just me from my own experience, is that they messed up honor distribution from a kill across a group in a BG as just ONE of the mistakes they’ve made with TBC Classic honor. You see screenshots and old videos from back in the day where players are regularly getting that 20 or 21 honor from kills in BGs, or in like an AV when there are a lot of people around they are still getting 6 honor or more for a kill. I have yet to get a kill in a battleground in all of TBC Classic that has given me more than 10 honor, usually getting only 4 or 3 even in WSG and AB, and almost every single kill in AV only gives 1 or 2 honor.
I’d guess this is due to one of a few things maybe:
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Back in the day the honor for a kill may have been only distributed across your group, vs now it’s being distributed across the whole raid instead. Even if nobody in your group participated in the kill, everyone in the group still got honor for it meaning if 15 people are in close enough proximity for it, all of them still get 6 honor or whatever with the kill being distributed across 5 people 3 times, as opposed to all 15 once.
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They may have had some type of diminishing return effect where an HK couldn’t dip below a certain number, ie even though there are 20 of you around for a kill in AV everyone nearby is still getting 6 honor for it.
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In combination with either that 1st or 2nd point, the proximity for receiving credit for an HK may be way looser in TBC Classic than it was back in the day. I have less faith in this one, but it’s a possibility.
Those are just some guesses I have, because I have yet to find an old AV PvP video where a player is consistently getting 1 and 2 honor for all of their HKs, and AV back in the day was known as the big honor battleground. Usually people struggled with their marks more than their honor during the honor grind back in the day (which is pretty telling as to how bad honor is now compared to then), but if for some reason you needed honor instead of marks you would queue AV. But now? AV is just as atrocious as everything else.
This needs to be bumped continuously
I’m way beyond the point of caring about making sure it’s accurate to how it was back in the day. This easily falls into the same category that early phase 2 PvP and world buffs in Classic fall into. It’s an attempt to try to recreate the way it was back then, but its 14 years later and players are interacting with it much differently than back then.
Way more people trying to grind the gear now is creating a huge bottleneck for Horde trying to queue which has essentially recreated a 2nd phase 2 situation where Horde are just roaming the world on a 280% speed flying mount ganking every single Ally they see to try to grind out as much honor as possible. It’s already gotten so bad in such a short time that we’ve seen it essentially destroy 4 (up to 5 now?) servers where ally players and guilds have just mass transferred off the server creating Skeram 2.0.
Even Ally with instant queues are still looking at a 200+ hour grind for a BLUE set of gear. Man. Honor needs a serious buff. 2x isn’t even enough, it easily needs to be 4 or 5x as much as it currently is.
Bump for the AFK developer team at Blizzard that does nothing but make changes that inflate time played instead of meaningful changes that improve the gameplay experience.
Everything you’re saying and your hours spent studying World of Warcraft honor gains from 2007-2021 is completely pointless. In original TBC you had VERY few people that were fully honor capped heading into the expansion. The real issue is that, this time around, some people were able to honor cap in a day and everyone else is playing an absurd game of catchup that they cannot realistically achieve. If everyone was on an even playing field, no harm no foul, it’s just hard to get resilience until late season 1. At least everyone is dealing with the same issue. That isn’t the case. You have swarms of people that got lucky with the day/time they decided to log in, and they will be massively ahead all patch due to a bug.
If you want to argue that the 75k honor that many people capped due to a bug doesn’t make much of a difference, spend some of your time you usually spend on studying honor gains and instead try some arenas versus teams that have ~250 resil while you have a piece or two of honor gear.
I’ve never seen someone invest this much time and energy into playing devil’s advocate. It’s shocking.
Just like the complaining about honor.
You seem absurdly pessimistic, and as I said before it seems like you’re just playing devil’s advocate. Very high effort troll if that’s the case. Blizzard has made changes in the past when it’s cost them money, this situation is no different.
I simply dislike the societal change we’re experiencing in all facets of life. Denial of facts has become the norm. It’s an epidemic of sorts, where people don’t care about the truth.
Like you. Disregarding the truth completely because you think it doesn’t matter.
@Blizzard please read this !
It’s funny you say that while being completely disingenuous about the situation. I don’t care if honor values are the same as they were in s1 originally, and I’ve never stated anything to the contrary. The situation is, Blizzard made a mistake in pre-patch that effects a pretty large amount of the player base, and because they’re upset for good reason you’re taking it as an opportunity to sit on a high horse and say “well ACKSHUALLY I spent all night checking the 2007 numbers and it’s exactly the same hue”. Who cares man, the situation isn’t the same as it was in TBC, because Blizzard didn’t give away half a set for free to people that logged in on a random day in may between 7am-5pm back then. If everyone has to deal with the honor grind, so be it. The problem arises when a large quantity of people got 200-300hours of time saved by abusing an exploit and Blizzard refuses to do anything about it.
Tie in the fact that arena points by their very nature snowball, and it takes away the entire point of playing for anyone interested in PVP unless they were lucky enough to log in and farm BGs on a random Tuesday.
Bump for continued visibility
Bump, fix this hot garbage you corporate swine.
This is exactly right - especially the part about arena points snowballing. There is no catch-up mechanic like in live. Blizzard’s unwillingness to do something about it is ruining the start of the arena season.
Who gives a damn about making it 100% accurate when people interact with it much differently now and it’s having a significantly negative impact on the game? They kept world buffs in classic 100% accurate until the very tail end of the expansion, but by then droves of people had quit and many others had a much worse Classic experience due to them. We’re up to 5 servers now that have essentially been ruined from extreme levels of ganking employed by players waiting on long queues to try to squeeze out as much honor as possible at a time when they’re looking at a 400+ hour grind for a BLUE set of gear.
Honor needs a serious fix, like 4 or 5x buff to make the grind manageable enough for people to do in a respectable amount of time to get them through it and help fix the queues as well as stop incentivizing them to destroy the faction balance on their server in an effort to circumvent the garbage grind that currently exists.
Holy freaking moses, @blizzard fix this garbage, this is an embarassing mess right now.
I don’t.
I don’t care about authenticity for the sake of authenticity. I’ve been in all these threads proving that honor in original TBC was just as bad so people stop demanding Blizzard make it like it was “Back in the day.” I don’t think demanding Blizzard make honor gains like “they were” when it’s already freaking there is a valid strategy to get them to buff it.
You don’t see me posting in those threads of people asking for Blizzard to improve the situation in numerous ways because they’re not asking for something that is already the case!
Blizzard is still letting their terrible “no-changes” or “authenticity first” philosophies dictate their every move. They’re so slow and timid when making changes because they don’t want to break authenticity unless it makes them money or they feel they have to do it.
Look how long it took them to implement the Chronoboon Displacer into Classic. Then they had the gall to say something like this:
Sit idly by. They couldn’t “sit idly by.” They sat idly by for OVER A YEAR AND A HALF. This is what is going to happen with the honor situation if Blizzard doesn’t realize that putting authenticity ABOVE ALL is absurd.
So yeah, I agree with you; I don’t care if it’s authentic. People are gearing up in PvE far faster than they did in original TBC. The honor rates, or the honor cost of gear should be adjusted. There’s other things they could do too but I doubt they will. Here’s a thread:
Obviously wouldn’t work well on unbalanced servers but that’s just one idea. They could also use cross-realm in those areas but some people would absolutely lose it. Ya know, “nO CHaNgeS!!1” and all.
1000 posts say fix this crap.