How to win on offense in WG

The key to winning in Wintergrasp is to get kills and starve the enemy of kills. The reason Offense fails to do that is twofold. We ride across the map and always trickle in to an enemy that easily gets there first, feeding them kills.
The second is the other “strat” is to try to flank SR and that puts you in direct damage of the base guns, which wreck havoc and feed kills as well.

In order to win at WG on Offense, from the start, Offense must ride to the bridge between SR and Eastpark and regroup before entering SR. SR is key, defense always goes there. I believe its practically that simple. We get our kills and split to BT to build while half, with tanks defend SR.

Just starve them of kills in the beginning.

As a counter strat for Defense, I would like to suggest NO ONE leave the base as an experiment to see what happens when you starve the Offense of kills.

If only people would cooperate with each other. The strategies are endless.

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/afk to get out of it is also a win in my book.

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Just don’t go sunken temple at start. Go to workshop on left. Defense will take sunken then funnel towards workshop you own. You’ll both fight but it will be closer to your workshop. You’ll both die but we have closer workshop to spawn vehicles and completely wipe them out.

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If I queue into WG offense, I just leave. No sense in wasting that much time for that little honor.

/afk’ing out and saving yourself 30 mins is the biggest win possible in WG.

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Why dont you just leave and take your deserter flag like a man instead of screwing the rest of us?