How to get 12 million subs back. Step by step guide

You keep ignoring the grind and burn out aspect.

Gonna say to NO to:

1- Only way to get decent gear that does not require me to be trapped behind 3rd party bouncer programs.

3b- Hard enough to get 20 man runs and you want 25? HA!

3c- Nope, nope, nope, nope, nope, nope, nope!

SOLD!

Making a travel mode hidden behind a grinding achievement was a bad idea. Just more bragging rights for basement dwellers. Did absolutely NOTHING to make this game better.

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This is a huge part of the issue. The fiasco at Blizzcon shows how isolated they are from their customer base. They actually thought their mobile game presentation to their hardcore PC enthusiasts would go over well. That’s just a symptom of a much greater problem: the culture at the company as a whole.

I’m all for businesses branching out a bit and making money, but clearly investors disagree with how ActiBlizz is approaching this (as do customers). It is too late to get 12 million back, but we can probably get a million or two back at least - BfA started with 3.4 million and is down to around 1.2 million by all estimates. Important people inside Blizz should be holding meetings asking “Where did those 2 million go, why did they go, and how do we get them back?” But guess what? They’re not - they are happy to cover it up with time-played metrics and focus on outsourcing their games to the Chinese mobile market. Great business strategy they got there; and it shows in their recent stock valuation.

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This may bring some back, but linear questing, tired and broken PvP, and no end game meat will have them leave just as fast as they arrive, just like they did in WoD. I would add revert crafting back as well, including all the specialties.

It’s more than just loot and races at this point.

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I feel like you have zero reading comprehension. Happy Turkey Day.

No. You just have selective literacy. You keep listing things that people can do at end game. You’re addressing the second part of the problem Blizzard had and completely ignoring the first.

But available content doesn’t make them stop grinding dungeons for rep until their eyes bled and burning out doing said grind.

Only thing i agree with is the class design.

Plus you have high elves… they are void elves… who were blood elves who are high elves. Sorry if you don’t like skin color them

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Here’s what I said to you, for clarity.

“Here was the problem with Wrath. Aside from raiding nothing else existed at end game besides tabard rep grinding. Mythic dungeons didn’t exist. Heroic dungeons themselves were obsolete once you started raiding. There were no artifacts, no mage tower, nothing.”

You are telling me I was telling you about things people CAN DO when I clearly wasn’t. Strongly suggest slowing down and reading again.

This sounds like the personal wish-list of one player. And that’s fine.

But I do not believe for a second that YOU have 12 million personal friends who all feel exactly the same as you AND are all non-subscribers to WoW AND would join WoW if these things happened.

That part is utter nonsense.

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How to get back to 12 million subs:

Invent time machine. Use time machine to go back to the Wrath Era.

Repeat as needed.

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nothing they do will make it happen. its glory days are passed. still great game but people change and younger crowds are nowhere near into this type game anymore

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We don’t all want the same thing. THAT IS THE ENTIRE POINT.

Blizzard needs to stop, stop, STOP forcing us all into a single method of gameplay. Starting with eliminating this silly idea that all rep must be gated behind dailies and world quests.

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The culture at blizzard is a problem. If even half the stuff that came out recently is true. Then the devs are underpaid, overworked, and that results in low morale.
Of all Blizzard’s I.P.s seem to be having trouble. HotS has been a failure. Overwatch and hearth stone maybe losing players at a decent rate. The once flagship game has lost probably close to 7-8 million players in 4 years.
Add all that up and its alot of losses under Blizzard’s belt. Losses like that lead to Activision becoming more and more involved with the daily running on blizzard. More corporate supervision is never a good thing.

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Those things exist now. And you’re using that as your argument to bring back rep tabards that Wrath had.

I’m telling you that solves the “I have nothing to do!” aspect of the problem with those tabards. It does nothing for the other problem.

Am I the only person that wants World of Warcraft to go back to an RPG again?

Remove item level scaling, give us power over the type of gear and stats we get (remove the stupid slot machine gear system), make crafting great again, add enchants to EVERYTHING, add back sockets, give us back glyphs, give us talents again, make stats actually mean something, and stop trying to put player experiences on a rail. I hate how much Blizzard wants to craft our experiences instead of giving us the tools to craft them ourselves. Back in Wotlk, my guild did all of this awesome stuff together, but nowadays, we can’t do that because of all of this garbage they added to the game.

I’m really hating how developers are killing the RPG genre. They did it to Fallout (Fallout 4 is an abomination), they did it to Elder Scrolls (Skyrim is seriously dumbed down compared to its past iterations), and it’s happened to World of Warcraft. I want my gear and achievements to actually mean something. If I spend effort building a killing machine, I should be able to steamroll over everyone in BG’s, Arena, etc…

Make WoW Great Again

Note: Who cares about Fortnite? They will NEVER reach that crowd with World of Warcraft. The best way they have of reaching high numbers again is to encourage everyone that played in the past to return. Also, Fortnite will eventually crash and burn when the next thing comes out.

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Remove Pathfinder.

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Giving us back rep tabards solves the problem of so many people hating dailies and world quests. It doesn’t need to solve a non-existent problem that existed way back in 2008 that doesn’t exist anymore.

As I told you very early in this debacle of a conversation it’s not a lack of things to do it’s things gated behind really boring gameplay. I’m not out of things to do personally I just don’t want to grind rep on boring world quests. I’d rather run dungeons till my eyes bleed.

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No thanks I like Pathfinder.

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I don’t think it is impossible. The WoD launch saw subs skyrocket, so the interest was still there combined with a largely well done PR blitz the game could have entered into a second renaissance. If they had taken the OP’s points to heart it might have actually happened too.

Of course Blizz layed out a big steamer for WoD and all those people left. Quickly. Can Blizz recreate that level of interest again? I would agree its doubtful, especially since they seem to continue doubling and tripling down on all the bad decisions they made at the time. Now combined with the destruction of the story and the lore BFA seems to be determined to carry out its just not gonna happen.

Not because the market has changed or gamers just aren’t interested anymore, no. The reason is because Blizz continues to fail to deliver the game those people are looking for.

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