Warrior is currently a complete mess and Blizzard is clearly clueless how to fix the class regardless of its overall power. It was a mess even before it was nerfed, it’s just that now it’s both a mess and does terrible DPS. Here’s some recommendations on how to fix this class for arms and fury:
Arms:
-Revert the blademaster’s torment change. Everybody said this was stupid when it was announced and we were ignored. Nobody uses it, and that’s a big sign that the change was a bad one. If it’s no longer a choice, you messed up.
-Arms has too many redundant buttons. Remove either whirlwind or cleave from arms. There’s no reason to have both. Make sweeping strikes passive and baked into another ability. Why does slam even exist? Why is hamstring not a passive when almost every other class has snares baked into their existing abilities?
CLARIFICATION: I know cleave replaces whirlwind as arms, but cleave should just be baseline as arms, and whirlwind as fury. It makes more sense thematically.
-Clean up the talent trees, especially the class tree. Skullsplitter should be a proc or passive, nobody wants more buttons as arms. Literally nobody asked for champion’s spear to remain a part of our talents. Remove thunderous roar and champion’s spear and give us ancient shockwave and banner instead. Wrecking throw is useless. Shattering throw should be baseline. Get rid of colossus smash and warbreaker. Relying on these “damage windows” just means that we’re useless outside of them since the entire spec has to be balanced around them.
-How is warrior, one of the most “mobile” classes in the game one of the easiest to kite? If you’re going to emphasize mobility for this spec, maybe arms some kind of snare suppression so we can do more than waddle towards people as they kite us into oblivion.
-Rage gen is a joke as arms. We either generate a lot of rage and can’t spend it, or don’t generate enough to press our buttons.
-Sharpen blade should be a passive. (PvP only of course)
-Why is Arms focused on bleeds? What part of “master of weapons” means stomping and yelling at people so loud they bleed? That doesn’t even make sense. What happened to the extra attacks we used to get? Why does arms in basically every expansion from vanilla → wod play better than current arms?
Fury:
-Fury is way too spammy and that playstyle is now mandatory since annihilator was removed, despite the community being upset at its removal. It’s to the point where I’m rerolling simply because fury hurts to play anymore, and I’ve been maining warrior since 2005.
-Give warriors a way to play with 1h. Either make SMF viable, or remove it and let 2h be transmogged to 1h. People have been asking for this literally since TG was put into the game.
-Buff Anger Management. Why is Reckless Abandon still mandatory? The nodes below these two are also trash. Reckless abandon is just too strong to not take currently. I would rather see our baseline damage buffed and remove RA entirely, and just turn that node from a choice node into AM only.
-If you’re going to gut the class just because Odyn’s Fury was strong, just get rid of Odyn’s Fury. Or make it a passive buff to whirlwind.
-Why does the class with the original execute still have the worst execute in the game? Seriously? Execute should always be our hardest hitting ability, that was literally the point of it from the beginning.
General class changes:
-Get rid of slam, shield slam, and shield block as baseline abilities. They don’t need to exist for all specs. Only prot even uses the later two (they should be baseline prot) and slam is a useless filler ability that could be easily removed and the rest of our kit could be changed to compensate.
-If you remove Odyn’s Fury, the rest of our cleave damage can be buffed to compensate. Our single target is already trash, so just buff Cleave, Whirlwind and our main rotational abilities to make up for it.
-Give us some sort of auto snare passive and get rid of hamstring, or make hamstring have a better range and slow more. A lot of classes just currently walk away from us in pvp because our snares are trash.
-Give all 3 specs ignore pain baseline. Slightly nerf fury self healing if you have to.
-Spell reflect needs a buff, there’s so many trash spells or spells getting thrown out that it gets eaten and you have no idea what happened half the time. EDIT: PvP change, not referring to pve.
-Rework meat cleaver and sweeping strikes so that they’re passives so we can stop giving people carpal tunnel when they play this class.
Obviously not everyone is going to agree with all of this, but I think if even half of these changes happened the community would be a lot more positive about this class right now.