As in Void Elf Paladins? They’re gonna come eventually.
Should they get their own Order to rival the Blood Knights of the Sin’dorei?
As in Void Elf Paladins? They’re gonna come eventually.
Should they get their own Order to rival the Blood Knights of the Sin’dorei?
Void elves should not be paladins. Stop stealing from the blood elves.
It’s gonna happen, and we’ll do it better when we finally enter the Void Wars.
TBH I don’t know how you’d do void elf paladins well, but maybe I’m just boring and don’t have much of an imagination about what would be cool about them. Not to say they shouldn’t get the option, but I imagine it’s going to be clumsy.
Ultimately, the class boils down to a being faith-based martial caster, so if holy magic is out of the question due to their nature, I feel like the only way it can sensibly go is for them to be full-on void worshiping cultists who are already losing the battle to maintain control over their sanity. Like an undercover Twilight’s Hammer thing.
Options of what I’d do:
I don’t even think it’s a big deal.
We have Tyrant Velhari, though she is more of a twisted mockery where Void Knights would be presumably less so.
I presume when it eventually happens, Blizzard will allow for Void Elves to be regular Light Wielding Paladins if they choose. I doubt they will make all Void Elf Paladins “Void Knights” simply because the outcry from High Elf fans would be too loud if they didn’t get the baseline Paladin Light aesthetic. Blizzard could make a glyph to change their Light to Void.
Void Elves aren’t High Elves. They’re Ren’dorei - children of the Void. High Elves lose nothing as they cannot be Void Knights. Only Void Elves can be.
Oh 100% Void Elf Paladins will be canonically Void-users but for gameplay purposes forced to be Light-users aesthetically until they do glyphs/class skins
It’s the same dynamic with the Maghar Shadowmoon Warlock; canonicaly they would not use Fel Magic but Void/Blood/Elemental, but gameplay wise it is what it is
Thank God we play an RPG where we have to play make-believe with suspension of disbelief
I said High Elf fans… the ones who yelled loud enough to get the High Elf aesthetics for Void Elves in the first place.
When Void Elves get Paladins, those same High Elf fans would demand the Light coloring if it was not baseline, if they were all Void Knights. Blizzard would likely just avoid that.
Void Elf Priests use the Light, too. Not a big thing in my book.
One of two ways to handle it.
Void Knights, as you said. Bring out class glyphs, let Void Elves have shadowy effects for their Paladin skills.
Paladins. There are no Void Elf Paladins. Every Void Elf Paladin you see is a High Elf.
The second option would be the simplest, low quality choice, so I honestly expect that’s what Blizzard will go with. Void Elves have been the most low quality Allied Race to date. Doesn’t seem like anything is due to change.
That said, I’d prefer the Class Glyph system, not just because it lets Void Elf Void Knights exist, but because it opens the door for so many different classes to get new visuals. Priestesses of Elune with silvery spell effects. Lightforged Warlocks with demons bound in golden chains and golden spell effects, etc…
Depends how loud you are
Once again, I gesture to the canonization of every single one of my warlock ideas except for one (RIP Zanda Demoniac Lore, one day you’ll be in-game canon).
You can push for a Voidknight NPC that explicitly says the Velf Paladin is Shadowforged or whatever, and gameplaywise we just squint and wink
I don’t know that race wise it would make a lot of sense. I could see it working with a heavy lore drop when creating one maybe. I mean, why not wield the void like most do the light? We do have shadow priests. I think it would be interesting to see an Order similar to the blood elf order of paladins though.
Could be some interesting flavor too. Like when you enter the cathedral of light as a void elf you get a prompt from the npc in there.
The answer is that they shouldn’t do it at all. Yes, they will, but there we be no way but a brut shoe horn.
They could make a Void Paladin class. Then they will start adding that to every race. “How come we only get Light Pladins and not Void Paladins!”
We do not need more classes except maybe Tinker and a few other support specs like dancer and bard
I think a Tinker and a Bard/Dancer/Minstrel type would complete the game as far as classes. I still have fond memories of Star Wars Galaxies, and how in depth it was compared to other games in so many ways. The dancing/music spec in particular.
As far as Void Knights… it is possible if not probable that one could be a Blood Elf Paladin who became a Void Elf. Even though there weren’t playable Void Elf Paladins when they were released, perhaps some people RP’d that they were former Blood Knight Paladins but became Warriors, Monks, and Rogues with the transformation. But with Paladins being a thing at some point, I wonder how that will be discussed.
Like, were Void Elf Paladins in that initial group even though they were not portrayed, or did they somehow convert later? Or were they a Void Elf who learned to be a Paladin after the transformation?
Their one-off creation scene makes it more muddled, imo.
What would a Tinker bring that a Mechgnome Engineer doesn’t??
It brings what it brings.
One obvious thing would be if it is a class, every race can be it, even on the Horde. The engineering profession isn’t that involved in game play. As a class it would be.
They already appeared in BfA during the Island Expeditions. They have been shown to heal and tank, which is always needed.
And they could have mech suits as class mounts. And shapeshift like transformers. Maybe even join together as a class ability, to combine and be a bigger robot with different abilities.
Don’t remind me of how much I miss how immersive Star Wars Galaxies was in terms of its professions and all the roles you could fulfill.
I think with the addition of less race/class restrictions, it’s really becoming time to do something like class glyphs that recolor spells to allow for a less jarring visual effect when playing, say, a Void Elf Holy Priest. Or a Lightforged Draenei Shadow Priest.
They can absolutely make up whatever lore they want because it’s a fantasy universe and I think there’s nothing wrong with introducing new ways in which the lore may be canonically bent to serve a lessening of restrictions on what player characters can be; I mean, I always point to Sir Zeliek as the perfect example of why undead paladins can and should be playable.
Actually being a class, for one.
Tell me an engineer could do anything on the level of Mekkatorque in his raid encounter, Gazlowe in HotS, or the literal NPC Tinker class that was present in island expeditions.
Adding to engineering to allow it to do that kind of stuff pushes it beyond the scope of a profession, so it might as well be a class. It’s already well established as a class, it’s just not made the jump to playable.