As a paladin, did you stand still and facetank a lot? I remember switching from warrior to monk, you realise that plate wearers tend to have less mobility and less need for mobility but they feel beefy.
Monks, you will over time learn to use your mobility offensively as well as defensively.
I recommend practicing between the 3 movement talents and seeing how they affect your playstyle.
Have your mobility button a very accessible. Chi torpedo is c for me, so I can hit it with my index or thumb.
Go into fights with the aim of using your mobility offensively, and see how much of an advantage that gives you. (Like, random bg or skirmish practice, no expectation of winning)
I assume you have your trinkets and burst abilities macro’d together so you’re not wasting burst window and unnecessary binds
Play around with using ring of peace both offensive and defensively. Use it ahead of an enemy to force them into melee range and prevent escape.
Use it defensively if a rogue is trying to stun lock you, trinket and slap a ring down and stand in the very centre to get control of the encounter.
If you’re used to facetanking as a paladins practicing trying to get behind your opponent. You don’t need to be behind to use your abilities, but it prevents dodge, and counterattack. Also, you will find the occasional keyboard turner who is now dead meat.
Also, you talk about being beaned while snared. Stuns are hard, but monks have lots of snare dealies.
Make a castsequence macro that binds escape artist to roll, boom, instant escape.
Use leg sweep and roll, or leg sweep and then use rop to boop them away from you.
Transcendence. You can literally teleport my dude. Remember, transcendence ignores line of sight, so you can poof around corners. There is also a conduit that gives you a minor speed boost when you use it, but our finesse conduits kinda suck chunks.
If all else fails and you are stuck in a frost nova eating dirt, check the tooltip for jade lightning - it has half decent chance of pushing the target away, enough to scoot a rogue or interrupt a caster.
I notice that in your pvp talents, you chose 2 that reduce your target’s speed, but nothing really defensive. I would swap out with disabling reach or turbo fists with ride the wind or wind waker to have s more balanced setup.
Uh… hope that helps, I’m tired
Oh p.s. I would drop inner strength for dampen harm, it helps with the burst meta.