Millions play World of Warcraft. Most of you reading this, have seen players do all kinds of weird things that give you the impression they have no clue about how their class is supposed to be played or how to play in a group. And some of these players are not just seen in leveling dungeons, but also in M+ endgame.
My question is, why are some players exhibiting Bizarre behavior?
Classes are ‘supposed’ to be played however players want to play them. That’s why there are so many choices. If you start paying their sub for them, then you get a say in the matter.
I went to Inkies Video Game School and mastered in Donkey Kong and Mario cart …
What the heck are you talking about?
Do we really need to qualify for a rated teen MMO now?
What’s incredibly backwards, yet oddly sensible, about WoW’s design is… we feel like NPCs due to a beyond severe lack of animation, most emotes not even having their own animation, yet the NPCs feel like people…
Not sure if this is the kind of strange behavior you’re talking about but…
I had a KSH player in my group, in fact he had KSH from like every season you could get it. Figured he would do fine in a 10 Siege.
He started trying to pull mobs before the keystone was even in. Once we actually started he seemed oblivious to every mechanic, died on repeat and pulled like 400k DPS overall before leaving prior to the 2nd to last boss. It was just as well since his deaths cost more time than his minuscule damage gained us and we had to 4 man the last 2 bosses on time.
Idk what his deal was, probably bought the account or stole it would be my guess.
This is true. Many players know that WoW is a game and the idea is to have fun. Problem is some players are deluded into thinking WoW is a job or a calling where there is some sort of requirement that you obtain some level of ability to be considered worthwhile.
This second group falls into the category of people who need to get a life.