On average are we talking like 3-4 usually in your experience?
I know Warlocks and Hunters are favored.
I see 1 or 2 Shadow Priests as well.
Or does Mage become the class that most raids only bring 1?
On average are we talking like 3-4 usually in your experience?
I know Warlocks and Hunters are favored.
I see 1 or 2 Shadow Priests as well.
Or does Mage become the class that most raids only bring 1?
I think I remember on average 2-3.
Locks aren’t truly great until Sunwell.
Before then just about anything is viable in raid excluding Subtlety or Assassination.
Late Game Black Temple Hunter, Warrior, Rogue (combat swords) and Lock are top DPS.
It’s not like warriors Fire mages in Vanilla far ahead, but they’re still better than others being comparable gear and skill vs comparable gear and skill.
Remember it’s 25 player teams so 2 of a build is basically cap on what you want to bring for anyone because of loot distribution issues if you stack.
So 2 Fury Wars, 2 Combat Rogues only?
1 Enhancement Shaman too I see? Or is it 2?
2+ enhancements is ideal. If you are trying to be super optimal you don’t want more than one rogue.
Typically:
Depends on how many shamans of other specs you have, because more shamans is really the only thing that actually matters due to bloodlust being way too powerful.
If I were to change anything it would be making shaman group buffs, actually all group buffs raid wide and putting the exhaustion debuff into the game so that bloodlust stacking isn’t a thing.
mostly 2
the group comp would go
spriest, arcane, arcane, hpriest, r shaman
none in this group are interchangeable except the hpriest, depending if you have a 3rd druid or not you can kick the hpriest and add another arcane
mage is best in t5, get slightly less dominant in t6 and are weaker than locks etc in sunwell
my guild got #1 us sunwell prog with this comp
G1 Feral tank, enhance, fury, rogue, ret
G2 Feral tank, Hunter, Hunter, enhance, warrior
G3 warlock, warlock, warlock, ele, boomkin
G4 Spriest, holy priest, holy priest, arcane mage, resto shaman
G5 prot pala, resto shaman, hpala, resto druid, survival hunter
It’s all about them immortal bear tanks!
bears are so strong in BT that there is a debuff called sunwell radiance that increases bosses hit chance by 5% and reduces the chance of all players’ chance to dodge by 20% while in Sunwell Plateau so that the sunwell bosses can actually hit them
1 or 2.
Warlocks are your new masters
i think you typically see like 2 mages per raid in tbc partially because raids are smaller, but mostly because mages wanna spam arcane blast requiring innervates from the druids the shadow priest group and that mana totem from shaman…which is only sustainable for 2 mages at most imo, if you have mages that don’t mind fire you could sneak a couple extras in
Which was both hilarious and flattering to think that they created a debuff almost entirely because of bear tanks. I usually bear tank in TBC but I am looking to try a few things I have never raided as before. Protection warrior, restoration shaman, debating between shadow priest or a hunter. TBC can’t come soon enough.
it’s just awful how much rogues are left behind in tbc
Yeah you can’t even get into any groups as a rogue.
I mean if we are truly talking min max, you only want 1 in a vanilla raid as well, so they didn’t get left behind they just never changed lol. 1 rogue for IEA in vanilla and tbc both. at least BWL trap room gives you a reason for multiple rogues to sound appealing.
Damn I guess I should level up my Hunter based off these.
He’s level 21 and it’s so bloody boring.
When does this class get fun?
if its not fun in vanilla for you when it plays marks its unlikely to be fun in tbc, maybe, idk, but its a pet + melee weave class in tbc
Depends a lot on your idea of optimal for still what is very easy content excluding KJ, KTS, LV.
If you’re looking to get your raid geared fast and don’t want to run split raid alts then 2-3 of each class is actually optimal because of loot distribution.
There are fights where for example 2 rogues is better than 1, making the fight trivial, tho most are anyway it’s TBC after all and not retail.
All this “omg you gotta run the perfect raid comp” clown shoes streamer wannabe crap really does harm the fun of what is in 98% a fun yet VERY easy game.
Best to not overthink it and just fill your roster and don’t play like a total scrub and your raid team will clear all the content.
Yeah maybe Ill level up a Warlock but they seem boring too.
Sucks that Wars and Rogues fall so far behind.
The absolutely disgusting damage they do in TBC isn’t boring tbh.
The most OP AOE spell at level 70… I main warlock in vanilla but I’ll be alt’ing it in TBC. Seeeeeed