Oh I don’t mean in TBC.
I mean in vanilla.
It would be hard for me to play a class with no movement abilities at all.
Although I’ve never played a Lock past like level 30 in any iteration of WoW.
Oh I don’t mean in TBC.
I mean in vanilla.
It would be hard for me to play a class with no movement abilities at all.
Although I’ve never played a Lock past like level 30 in any iteration of WoW.
Not true at all, warlocks sucked in TBC until phase 3-4 when black temple last content raid comes out. Mages dominate TBC… roll a warlock or warrior if you want to wait 5 phases till end of TBC to be high dps. Mage is just excellent dps from day 1 tbc till very end.
Warlocks without a mage frost blizzarding to slow down the Seed of Corruption aggro… and with a paladin tank only… warlocks always pull threat and need to be baby sit by mages to slow all the aoe mobs going towards them… they great but need baby sitting while mages can literally solo dungeons…
warlocks are very very close to the top dps in ssc/tk also, on overall damage anyway, overclock had a rank 1 ssc speedrun where they used 7 warlocks and warlock stacking became the meta until nota beat them with 6 warriors, then that got beaten by a warlock stack, idk how it ended
You just can’t stack mages the same way as you can other classes because they require too much group setup
Oh no… anyway.
I’m not sure what your point is. Yes, mages are cool.
I mean you’re right that you don’t even need close to a perfect meta comp to clear tbc raids.
I don’t usually run in a super sweaty guild and I see no issue with more than one rogue. That being said, I really don’t see a situation where a 2nd rogue is better to bring to raid than another warrior. Like they have better defensives like cloak vanish evasion, but they get demolished in multi target cleave over the course of a raid. 1 sec GCD for kick is kind of nice for kicks, but shouldn’t be an issue if your warriors/shamans/1st rogue aren’t idiots.
The gear distribution is argument is pure copium imo too. I am struggling to think of more than 2-3 items in all of TBC raids that rogues really want that are not BiS or near BiS for warrior, ret, feral, hunter or enhance. SURE, I guess it is probably slightly better to have one more person on the rogue/mage/druid token rather than the priest/pala/lock or hunter/shaman/warrior token, but you are REALLY the stretching the argument at that point.
people whine about raid composition in vanilla cuz muh warriors, but at least vanilla doesn’t make it so that bringing more than 1 rogue to your raid is an objectively bad decision
Why do people love TBC raids so much when it’s clear that 90% of the raid is ranged?
That sounds terrible.
Uh no. They were top DPS for a long time.
Also every group wants a lock in it. Seed is busted in group content.
The only way a mage beats a lock is by getting power infusion and innervate on CD.
Lock don’t run out of mana.
Also most hunters are terrible and can’t beat locks. Lock is most damage for least skill in the game.
Of course locks pull agro they do the most damage of all classes most of the time.
They also have soul shatter to drop threat in TBC.
Warrior vs Rogue DPS if you have decent rogues and they’re equivalent gear with the same amount of buffs (bloodlust / Etc), then their DPS is actually very comparable to warrior for most fights, and they’re ahead on some and behind on others.
Reliquary of souls is easier with 2 rogues to kick and evasion tank.
No it makes bringing even a single balance druid, ret paladin, enh/ele shaman to the raid bad, feral really fits into that category also, also hope you don’t want to be a shadow priest. You really only need 1-2 hunters to pull, so no more of those. Class balance in Classic is awful, 50% of the raids are often warriors and rogues. While some classes do struggle a bit in TBC for example its not a great expansion for holy paladins, overall it’s far more balanced, and almost every class and most specs can get into raids.
notice how these are specs not classes
big difference
You will likely find more rogues in TBC raids then you find druids in ERA raids.
“pronounces harth as herth”
wrong people love multiple druids in raids, just for battle rez alone.
People want druids for paw and battle res, the vast majority of raids I have pugged recently, your lucky for one poor druid that gets to spend almost the entire raid buffing.
Rogues also aren’t a bad class in TBC, they like warriors are no longer simply guaranteed spots in raids because most raids will want a far more balanced composition with more ranged DPS. There is simply far more competition.
the average amount of druids in an era raid that is trying is 1
the average amount of rogues in a tbc raid that is trying is 0-1
especially early on, like pret6, rogues are pretty bad, especially when you consider how much trash the t5 instances have, there’s really no reason to bring any rogue to that raid
while a warrior is mandatory in every physical group for battleshout, rogues bring basically nothing and they get outdpsed by the warrior too, significantly, even on single target the warrior beats them and the warrior has vastly superior cleave.
The group compositions in tbc are too rigid, you basically end up having to replace one of your good classes with a rogue and IEA just isn’t worth that
This is purely from a minmax perspective, if you want to play a rogue through all of tbc, you’ll be totally fine, the class is more than good enough for all content, tbc is just not hard enough that you need to be this restrictive. The first time comp matters in classic is probably algalon in wotlk