How Hard is to implement Mercenary Mode and Dual Spec

That is literally how you create everything in a game. You create social communication by created content players can’t do solo and you create an RP system in the game by limiting players by the role they choose and limiting how much they can change. If you don’t like the RPG element of an MMORPG than TBCC is not for you. Good bye don’t let the door hit you on the way out.

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Pick one to be good at, and I am sure you will do a passable job as the other, also you must be new around here as the average “allow dual spec plx” thread people try and claim it will fix tank and healer shortages. Rather than the pvp pve builds (which we know it will be used for)

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dual spec will fix many issues
some people will use it for double pve
some for double pvp
some for farm and some else
etc etc

Thats exactly the point

dual Spec DOES NOT kill player identity, it gives more complexity to how u build ur identity.
It gives another degree of quality

“oh so u are a priest that can dps and heal, nice”
“oh so u are a full pvp tryhard who doesnt care about pve, nice”
“oh u dont use dual spec, i love that”

It is needed because the game offers more than one type of content
Single spec punishes the player to farm gold in order to express his full potential

None of us likes farming the gold,
We want to play the game…

Thats why u moved onto tbc from vanilla
cus damn killing fire elementals

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But it will also cause some issues. It also requires relatively significant coding and design changes to the game that didn’t exist. This is new code and new design (and of course, specification, product and project management, QA, etc.)…


i would agree to that but it must be a significant change on it

Reducing respec fees may be as simple as changing a configuration variable.

yeah i know, i meant from 50g to something appealing… lets say 10g :slight_smile:

Too many people choosing to play Mario; you’re going to have to wait 3 hours for Mario to be available to you to play.

changes that significantly alter the gameplay experience should not be added until their relevant expansion, end of story

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tbh I would be fine with dual spec just so I wouldn’t have tp send a ton of gold to switch between pvp and pve setups on my main all the time. Basically forces me to choose what I want to focus on for a while.

Yep, even if it costs 1000g like it did in wrath its worth it down tbe road.

The present demands you learn from the mistakes of the past and don’t repeat them.

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How you define better and how someone else defines it are different. You seem to think that your view of better is some objective truth.

You’re not allowed to suggest actually good changes to Classic…

You see all these negative comments on your thread? Most of them are 30+ year old dudes, marries, some even with kids. (and perhaps some women too) and they will cry like little girls if you ever attempt to make any changes.

Yes…mhm…of course. Every single thread has this exact comment. Original. Brilliant. @OP, you don’t like ONE thing about the game – you MUST quit it.

They get fired up more about #SomeChanges than world hunger.

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I’m so glad to be hearing from people who play Retail.

It does hurt character identity. Again, this is an RPG. Your spec is supposed to be a representation of what your character chooses to specialize in. Some warriors want to used a large two handed weapon and fight in a mix of offense and defense, some want to grab two smaller weapons and go all in on offense, and some want to use a sword and a shield to protect themselves and their allies.

Instead of coming here and trying to ruin this game for the people who enjoy it as it is, why not find another game that has what you’re looking for?

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Go play retail, it has Merc mode. No one wants players like you here.

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Does being a retail player make me a bad person? Or my input suddenly does not matter? Is this 1940’s where skin color ultimately dictated your rights, but now with expansions?

I play TBCC just as much as I play Retail. But thank you got making an easy assumption that would try to suit your point.

I love how toxic Classic is lmao. Retail pales in comparison.

I think the point is that, when you popped in the Super Mario Bros. game, you knew and accepted the limitations inherent to the game. Like if you miss something you can’t go back and get it for example.

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