I still do not understand how this ability works. I keep seeing people say you can heal it so it doesn’t die. I have topped a seed to 100 percent before and it still dies??? Does healing do anything to it?
You keep it alive and then they rez but the stipulation to this is if it takes X amount of dmg it auto dies anyway. Thats why you see hpal bopping and saccing to prevent dmg taken and ensure a full rez which is a joke.
Thanks for the clarification. Ill stop wasting mana on it
ehhhhh.
This is seriously bugged imo or isn’t clear. We did 20k damage to a pod and the opposing team did 20k healing to it. The highest health I have seen on a pod was 17k something. The res went off.
So if there is a maximum amount of damage that can happen, it varies wildly. Maybe it’s affected by mitigation. Either way, the numbers are messed up.
The sheer mass confusion of how this ability works and the buginess of it should be a clear tip off that it doesn’t belong in arena.