Thats funny. What 2 opposing things? I have listed rules, you just assume. You assumed the Realm of Shadows and the Shadowlands are the same thing, or “its just another layer to it” which there is absolutely nothing released by Blizzard that supports that assumption. Even the wow wiki lists other names of this realm. Shadow Realm or World of Shadows none of which say “Shadowlands”.
Even the explanation of the Shadowlands from World of Warcraft: Chronicle Volume 1 page 12, is different than what is being released.
"The Shadowlands are a tangentially linked realm to the physical realm that relfects opposite of the verdant Emerald Dream. The origins of the Shadowlands remain uncertain, but it’s believed that they have predated the Titans themselves. Many believe that mortal souls are drawn into this dark place at the point of death, where they remain forever. Sill others hope that their souls will go on to a brighter place, rather than languish for eternity within the could confines of the Shadowlands.
As the Emerald Dream is the spiritual realm of life, the Shadowlands represent death, decay, and shadows."
Bastion is not a place of death, decay, and shadows, its pristine, ordered, resplendent, and purposeful. Ardenweald is said to be the autumn and winter side to the emerald dream, instead of the entire shadowlands being the opposite sited from this other book.
Blizzards writing is flawed out of the gate, they dont communicate with each other, communicate with other writers, change things that have already been established like some stuff in Legion. Just look at the Broken Isles map from WC3. Or where did Thal’Dranath go from when Legion was announced?
The Broken Isles were pretty small, consisting of 4 major islands and a few smaller islands with Naga camps around it. Izal-Shurah which was once a great Highborne Library in the city of Suramar… where is it now? Arauk-Nashal? Game files for Shormheim were in a folder called “araknashal”. Arak-Nashal which was east of Izal-Shurah was most likely Suramar ruins, but now its most likely stuff to do in Stormheim with Nashal the Watcher, at Nashal’s Watch and the Cove of Nashal all named after a vrykul called Nashal instead of what was in WC3.
What about the Pillars of Ascune? A series of arches that lead to the open ocean. The Sormreaver Wreckage?
The Broken Isles were retconned to make it bigger. Things changed and so on. Suramar was just ruins and this was only around 11 years before Legion happened. Gul’dan was also the one to raise the Broken Isles, or at the very least the Broken Shore out of the ocean but there is no signs of that.
Should we look to have things be consistent? Or should the playerbase just let Blizzard ruin their lore to the point where people just dont care about it anymore which people are starting to not care about it because its so bad as of late?
Are the Shadowlands rules a retcon? LK armor origin?
Its not my fault in the slightest if rules contradict each other, that is Blizzards fault… right?