How do you deal with no fun utility?

May sound like a moking question but its legit.

Im thinking of maining a monk since it can do everything role wise, kicking things in the face is super fun, and having a tank spec all about being drunk is just awesome.

But the class has nothing fun to it. Other than the roles that is.

No buffing people.
No slow fall.
No water walking.

Monk gets nothing fun.

What do you do to deal with this?

Edit: pretty much resolved now. Whatever the solution was i found it as i now main a monk.

You can buff healing received, walk speed and reduce aoe damage to your team around you.
Ring of peace, transcendance, touch of death, paralysis are fun.
The mobility is great with torpedo and tiger lust.
Other fun things is your personal hearth, and you personnal flying cloud which allows mining and fishing from the air (in flying zones)

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If we scream louder do you think blizzard will finally give Zen Flight the ability to be used in non flight zones and increase its speed? It’s time blizzard.

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Roll, transcendence, and ring of peace are all very fun abilities to me.

5% physical damage, 8% healing received, and 4% avoidance.

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Unfortunately, a bunch of our fun tech got redistributed. Aug took our move speed aura. We used to be able to disarm bosses with weapons, but disarm got turned into a PvP talent. Our giant “raid CD” got made into BrM only which basically breaks it. We used to have 5% stat and crit buff, but that got sent to the shadow realm.

However, we still have some handy stuff here and there. WW can fly over water with FSK provided it doesn’t just automatically aim you into the water. Port is very handy if you pre-plan. We also do the 5% physical damage debuff, but that’s pretty uninvolved. If anything you end up having to tag like boss or big add #2 on your way to your primary kill target just to debuff it.

Kill things really hard.

I would kill for this
Monk would be main material no question

Literally everything here is subjective to the user.

How do you handle this fact?

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I just want it to work like slow fall or flap in non-flight zones and get us to the ground safely.

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Even that would be acceptable.

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I’m fairly certain Zen Cloud’s speed is the trade for it being insta-cast, which I ABSOLUTELY do not want to give up. That said, I’ve been saying it should have slow fall/levitate in no fly zones for years. It’ll never happen because Monks, but it still should be built in to the ability.

Man, I miss Water Roll.

I’m not really seeing how the examples of ‘fun utility’ are buffs, slow fall, and water walking.

Like out of every utility spell why choose the ones that have extremely niche usefulness or are simply set-and-forget.

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Why does there need to be a trade off? Druids can insta-cast their forms for travel without reduced speeds. Why can’t one other class have that as well?

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Because i play out in the world not in instances for the most part.
So things like a slow fall for going off cliffs and water travel are not niche to me.

Buffs are just because i like buffing randos haha

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Flying serpent kick over water is more fun than water walking.
Transcendence is more fun than lock port if talented.
Ox kick (pvp talent) is more fun than deathgrip
Tiger palm teleporting out of aoe is more fun than warrior charge.

Throwing kegs as brm is the most satisfying tank animation that exists.

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Imagine thinking “water walking” and “slow falls” are “fun”.

Any mount on any class can allow water walking with the mount item. Slow fall isn’t an issue if you don’t fall off stupid things - as a panda it’s pretty “fun” to roll off cliffs and not die because of the bouncy racial. We buff people by being near them. Can keep adds off people with ring of peace/stun. Can roll around and go fast. Can do spin kicks and punches. Can life Cocoon random people. Teleport around. Summon a chill healer pet for 12/25 sec. Drinking tea/brews to buff things.

Just try it out. Shouldnt need someone to tell you what is fun about it. You seem interested enough in it with your original statement. Guarantee it’s more fun than priests.

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Slow fall using goblin gliders or cloak parachute from engineering. I think there is even a slow fall potion and several toys that do the same things.

Water walking by potions, raft toy, or mount equipment.

Monk has an awesome teleport and great mobility.

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Because that’s how games like this work? Blizzard at least used to try and keep class abilities special, and Druids’ travel forms are a special class ability - including their insta-cast flight form. I’m not saying it’s entirely fair, especially considering how much they steal from classes when they make new classes these days. I mean, Monks used to be the most mobile class, and now even our innate Windwalking buff is a 2 point talent that results in a buff that’s only 2/5s of what it once was. Blizzard isn’t going to basically copy a special ability from a popular class like Druids and give it to Monks. Are you new here?

I mean, Druids even have the Flap ability, which gives their moonkin form the same sort of levitate/slow fall ability that we’ve been asking for - including in no fly zones like dungeons/raids. So the code/tech exists in game for what we’ve been asking for (I have no idea how hard it would be to implement), yet it’s never happened. Why? Because we’re Monks.

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IIRC you still have to buy this from the vendor in the dreamgrove. My partner cant flap on his drood.

I love how instead of them buffing Windwalking from 4% to 10% like we have been asking since the start of the expansion they go and give a 10% group movement bonus to aug vokers. sadness.

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They should remove the GCD (or lower the GCD to .5) of Transcendence/Transfer so we can pop it mid fall and teleport back up a bit, thus reducing the fall damage. Would be neat.

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They got no problem copying abilities/old spells from monk and giving them to other classes. Verdant Embrace used to be a monk ability back in the day that was removed bc it was to op. The new druid treants is just a reskinned fallen order. Evokers have a stagger mechanic. Seems hypocritical to me.

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