Different technology… same experience. People in the beta are being teleported both unintentionally and intentionally into different player clusters just like CRZ.
I’ve experienced it in both and I’m fine with it and everyone enjoyed it (despite it being frustrating in the moment). I think limiting layering to 1 week or just using that technology in the starting zones is a fine compromise between the two but anything past that becomes extremely harmful.
evidence of what? changing layer isn’t against any rule. it’s not ruining anyone gameplay… and you assume someone will go over cumbersome log for each of your report…
It’s how they let people play the game that destroyed it. They literally took away a consistent and whole server world just so people could have convenience and the results show in so many areas I don’t see how you can deny this. If you played this game like a singleplayer game I can see how this change might be better for you but it’s simply not what an mmo should be and certainly not Classic WoW which is trying to capture the original WoW experience.
Exploiting the game is absolutely against the rules… x’D And maybe my reporting doesn’t go far if at all, maybe only a couple are banned, maybe no one is. And it’s not just me. I will most certainly make sure those I’m playing with also report anyone exploiting layering. It’s an easy matter to prove. Multiple log ins, loot log and location marker. A few minutes of looking to establish the evidence and punish.
In WoW you can get banned for any action that is done to exploit the game in a manner that was not intended by the development of the abused feature and for doing an exploit that disadvantages or negatively impacts game life for other players in the game. EG: Dominating the market through exploits or powerleveling professions using an exploit, similar to how those that exploited the leveling potion got punished.
It will be my pleasure to make sure as many people as possible report anyone exploiting layering in classic.
That is a bug but the actual layer swapping is not and there’s no way they can fix it without harming other systems in the game. You have to be able to play with other players/friends and they can’t throttle any nodes, monsters, or player interactions without harming the genuine play experience. The problem lies too deep with how layers are designed and they will always be easily exploitable because of how convenient they need to be for genuine players.
Lol okay. I stated how it is an exploit, because there’s literally no other definition for it, and using a feature as unintended for personal gain. I’m not going to waste time arguing with a thick skull. But I from the bottom of my heart hope your first week of classic is spent banned ^^
I tried. For “Some Reason” the forums were auto-rejecting Wayback crawls between the 10th of January and the 14th of February. Almost like it was “far too busy for robots!”
again. you THINK it’s an exploit, because you think logging on and off and on and off and on and off in order to get few more herb that you may or may not have gotten by walking 10 more feet is an exploit.
but your opinion doesn’t reflect everybody opinion. and unfortunately for you, your opinion doesn’t worth anything… only blizz do.
so until a blue come out saying that changing layer more than X time per hour is an exploit… all you’re doing is spamming the customer service with useless crap.
Unless they get rid of it or limit to starting zones, the problem lies with the design and being a beta doesn’t change that. You will still be able to change layers for nodes, rares, chests, and players and any fix to that would start harming genuine players.