Considering Garrisons give you access to a bank, mailbox and even an auction house if you want to, I’m sure a lot of people use their Garrison now the same reason they would for housing.
I have the Brutosaur mount, all of my alts are in their Garrison by default.
Player housing wouldn’t really change that much.
Bring back PVP servers so I can steal this Troll’s couch.
I would love them to pump out dungeons and raid content. You know the things that got them their highest player count ever in TBC and Wrath.
Ugh. That’s like living in the worlds most boring airport terminal. For a hobo, you do look fabulous though.
They’ll never implement housing for 3 reasons:
- It would canabilise players from the major cities/current expansion hub (not enough players).
- It would cost a raid tier or 2.
- They would have to keep adding and expanding it each expac which they apparently don’t have the resources to do.
Personally i’d be happy to delete a raid tier or 2 for housing. We’ve had enough expacs where each major patch has to include a damn raid.
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I build out a garrison on all of my alts, and I consider it their “player housing,” their little private corner of the game world where they can sort their bank/bags without distractions or do nothing in particular while chatting with others over Bnet.
That being said, I’m not against instanced player housing, but I think the game devs are for the reasons I mentioned earlier.
I agree but only Guild housing or Guild Halls w.e you want to say it.
In swtor we would have really cool dueling tournaments inside the strongholds(name for their housing) You could deck them out in cool furniture and collectibles. You can have your own galactic trade kiosk and just chill in there until que’s popped.
Dunno about ‘we’ but I sure do.
Dude, let me tell you something. Garrison isnt housing, it looks like one but it doesnt.
Problem of garrison is that you can mining without being mining, you can collect herbs without being herbalist. You basically do all game content on it
Housing dont supposed to work that way. If housing system is so bad why in ESO they work completly fine?!
Not sure why they don’t add housing would be easy and tons of people would love it, for like mounts, achievements, place mogged gear on figures, favorite followers through the expansion that can do small quests for you etc
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Basicallt Tom Hanks in The Terminal xD
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No, but mainly because it’ll be around for an expansion then be abandoned, so not having it’s actually kinda better.
People always gonna hover around the auction houses. Just don’t make the bronto useable in housing/guildhalls. I don’t know anyone who just hangs in a city hub without purpose anymore.
It has been on the drawing board since vanilla but it never got off. Remember that raid portal in the canals district of Stormwind? That was intended to be a portal to a player housing zone
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So that’s what that was…damn shame they went the garrison route and complicating their lives like that instead of just making proper player housing and not elaborate fortresses.
That still doesnt address the concern of people just sitting in their houses all day like they did garrisons which they will do if housing is introduced
But if they implemented player housing the way people want player housing to be (unlike garrisons) what is the problem with people sitting in their houses if that’s what they want to do?
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Considering a single run of Castle Nathria can take the equivalent of 2 dozen housed players out of the game world for hours, I don’t see housing becoming the worst offender when it comes to depopulating the world, particularly if the housing system required raw materials that would need to be gathered or purchased.
I have been supporting player housing since WoD. Throughout numerous threads about it over time, I have pretty much come down to this.
It should be similar to Hearthfire (DLC for Skyrim)
Features:
Profession expansion and new ones:
Professions to expand
- Tailoring: Various items in the house or GH made of linens (practical or decorative)
- Mining: Mining stones of various types. (marble, granite, quartz, etc.)
- Blacksmithing: Various items in the house or GH made of metal (practical or decorative)
New Professions
- Carpentry: Various item in the house or GH made out of wood (practical or decorative)
- Masonry: Using different types of stone to build structures.
- Sculpting: This would be a sub-profession that branches off of blacksmithing or masonry
3a: Blacksmith sculpting: can make various statues, monuments, and other ornate things of different sizes out of metals
3b: Masonry sculpting: can make various statues, monuments, and other ornate things of different sizes out of stone.
Legendary questline to gain the skill to make sculptures of actual players. Good for a GH
Rooms of a house or GH:
- Trophy room: like in WoD but can also mount legendary items.
- Armory: Display various weapons, Manauqins to mount armor sets on.
- Profession-specific: Alchemy, enchanting, greenhouse, etc
- Class-specific: Mage, warlock, druid, etc.
- Cellar/basement
- Pet arena (like garrisons had. part of the cellar perhaps)
- Stable: Display a few of your mounts
- Other common rooms: Kitchen, dining, living, bedroom
NPCs to hire
- Bard: Provides simple and tranquil music
- Steward: Provide general services or assign to a specific professional role of some kind.
- Pet healer: For the pet arena. (like in garrisons for instant rez.)
- Caterer, Jester, and/or band for that big party (not ETC): Temporary, costly, GH only, and significant CD (once a month)
Economy
- A whole new selection of items to buy and sell on the AH.
- Sculptors who have completed the legendary questline can craft a blueprint to put in the AH that allows the buyer to create a stone or metal statue of themselves or a fellow guild member. There would be a CD for this like there have been for various enchants.
I have seen a lot of mentioning about remaining isolated in you housing instance. How about instances that have multiple houses? Have a central decorative fountain and garden in the center and seven or five plots that expand out from it along with a single path in and out of the instance. Your neighbors are random when you choose your plot but there is an option to choose friends or guild members to be in the same neighborhood.
I see player housing as a way to keep people playing. Between content patches, I get content burnout, which I am currently in. And so I play other games such as Empyrion, Civ 6, Skyrim, Galactic Civilizations 3, and more. The potential imagination and creativity of player housing would likely keep me playing after content burnout hits.
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