I also don’t understand these changes. There’s already plenty of classes/specs that are struggling here before the nerfs. Not to mention the ZERO reward outside of the randomly selected final boss that can make/break your 30-45 minute run.
The tank/healer nerfs also baffle me.
Problem: “Some classes are able to enjoy this content, while it’s unenjoyable or not possible for others.”
Blizzard Fix: “Let’s even the field by making it less enjoyable for everyone”
You think healers are only being healers in Torghast?
When you alienate healers in one game mode, there are less of them in the other game modes as well. I’m a perfect example as it’s been WoW > Cyberpunk in terms of gaming time until now.
It’s clear to me that you guys are just trying to milk the time people are logged in with these torghast baloney changes.
I’m really unhappy about Torghast and I started by enjoying it quite a bit. Now it is awful and feels like a ridiculous mandatory slog. I haven’t been pushing any alts because of this looming threat.
As a 15 yrs’ player for WOW, I play this game for fun, not for torturing. I have spend time in the past 3 weeks to find my way to play, then you don’t like it and make a hotfix to “increase enemy’s health”? You have plenty of time to adjust the number in PTR, you should have them ready before releasing to public. After that, you can still do some minor 5%/10% change, or keep the current one/add new levels with better loot. You can’t simply make it impossible.
As a software engineer who have 10+ yrs’ experience and earn way more than BLZ engineers, I can imagine that a group of PMs/designers who are lack of both game design and software development experience, sitting in one room at Friday afternoon, with pizza and beer, making this “TGIF happy hour” decision.
You’re offering no type of constructive feedback. Instead, you come off a fan boy who dismisses any and everything. While I do not agree, the person presented their reasoning and gave an objectional stand point. You, however, have not done so here, or on any of your posts.
With that, are you here solely to “attack” anyone has something out the way toward the game’s development? At this point, judging from your post history, you are just a Blizzard attack dog.
Cheers
Edit: Turned off post notifications. Not really interested in anything you have to say. You proven yourself to be quite predictable
I can’t speak for every class, every player, or every play style, but I’ve never heard of times like that. Solo, with some guildies, with random people, never taken more than 20-30 minutes. I’ve had a tough go of it with some of the higher tiered bosses, but those were exceptions, not the rule.
I hear tanks do better and ranged DPS do worse, maybe that’s the difference.
Would you have preferred I analyze his play style and give him pointers? It’s a point of view counter to his, that’s all. Settle down.
Warrior tank takes 45-55 minutes to complete a layer 3.
Survival hunter takes 45 minutes to complete a layer 3.
Beast master hunter takes 45 minutes to complete a layer 3.
I know this because I start with a food buff. When I’m done it’s usually at 15m left.