I also don’t understand these changes. There’s already plenty of classes/specs that are struggling here before the nerfs. Not to mention the ZERO reward outside of the randomly selected final boss that can make/break your 30-45 minute run.
The tank/healer nerfs also baffle me.
Problem: “Some classes are able to enjoy this content, while it’s unenjoyable or not possible for others.”
Blizzard Fix: “Let’s even the field by making it less enjoyable for everyone”