Not incorrect, but a different point entirely.
Because you’re not saying it’s the game’s very nature as one with two factions that prevents it from having separate stories and regions for players to participate in that the other faction effectively can’t.
If I were in a Horde champion’s boots I would be grateful they didn’t take the opportunity to kill me when I was exhausted after putting in the work to make up for the very clear and obvious wrong my people committed with Teldrassil.
And I wouldn’t want to be anywhere near it after the fact, because I know that in a sane world I would soon enough find myself with arrows in my back from any of the many, many bereaved parties the burning caused.
I wouldn’t expect to be given amnesty that lasted any longer than it took for me to kick dirt and get out of there, and if I were thus rewarded I would be even more skeptical because I already know that many, many elves on that spit of land would love to see me drawn and quartered in recompense.
But Warcraft is hardly a sane setting at this point, especially after how the recent Gilneas quests went down.
The quests are written for all players, the “faction rep” comes from whatever named character is there with you. In the case of Amirdrassil, they had Lillian Voss there and she’ll even object to the Teldrassil’s destruction if you try to talk to her.
Yeah, she can object all she wants, doesn’t mean it wasn’t the Horde that did it and it shouldn’t, in a world of believable characters, do much if anything to quell the soul-burning hatred many Kaldorei must feel being victims thereof.
Acting like it should make everything Even Stevens is absurd given so many yet live that remember the burning and everything they lost to it. Completely ignores the totally justified moral outrage they would feel and which would absolutely bar Horde from there being after the quests are all said and done.
Story moves slow. The rise and fall of Garrosh was a slow-motion train derailment that everyone saw coming as far back as Wrath.
Did Anduin really leave that long ago? I remember people comparing that shalamayne cinematic that freed him to the end of Heavensward. Had to be about the same time FF launched Endwalker since I recognized that reference, but was only in early Stormblood by that time.
Dragonflight starts with Anduin having been absent for at least 5 years. So we have to add the time of the expansion and then the time between the end of Dragonflight and the start of War Within. Not to mention the fact that he started Shadowlands by being abducted.
Bel’Ameth doesn’t work because you’re saving the planet you live on, not selfless. Should Orgrimmar have been made neutral after MoP? I’d say anyone who thinks so is stupid, likewise for Alliance players expecting to be allowed to go to Lordaeron after participating in the quest that gives you the dark ranger skins. It’s just very weird and stupid to me to be this desperate to be in the other factions capital. It’s weird and stupid with Bel’Ameth and Gilneas, and it’d be weird and stupid with Orgrimmar, and it’s going to be extremely weird and stupid with Silvermoon if it goes neutral. I just can’t imagine actually wanting or caring about this lol.
Except the planet wasn’t endangered when I was asked to help out. The Horde player, one of the three canonical people allowed to visit Bel’ameth, was tasked with helping from before Fyrakk even got involved. Y’all can be cute about the later parts of the campaign, but it’s dishonest to the actual events.
Also different; there was not a whole patch devoted to saving Orgrimmar. Heck, even the Barrens build-up didn’t have the Alliance running around, helping the orcs and their allies clean up messes. It was about working together to murder orcs.
And it’s weird and stupid to me to call Bel’ameth in its current form a capital, something the game hasn’t done at all. It’s a new homeland, part of the rest of the night elves’ homeland. Tyrande even makes clear the end goal is still to restore Teldrassil.
This is more akin to the isle of Quel’danas, except the Alliance player actually does only get involved there when the world’s at stake. It shouldn’t be banned to Alliance players in-game just because it’s the center of blood elf life. In the lore, it’s not prohibited from everyone rocking a blue tabard; high elves can visit, and presumably Velen wouldn’t be banned (though I don’t think it’s ever been brought up since). And that’s more than two druids and the heroic Horde champion who helped create the very seed that became Amirdrassil.
Y’all getting worked up because Horde players can also collect the transmog items found on the island they otherwise can’t do a single thing on beside fish, but you wanna talk about things being weird and stupid. rofl.
The place just being a canvas for RP purposes work for me.
It is a very convenient place to leave your hearthstone if you dont mind flying or having 2 loadings to go to Valdrakken.
I’m in the camp that factions could as well stop existing at thia point but I know this is a minority view so I’m not pushing it, I think it would benefit the narrative more If we had stories focusing individual nations rather than the factions.
Suramar is one of the best storylines in WoW because it is about Suramar, not horde, not alliance.
Because it’s dumb, having to accommodate any single Horde sympathizer there.
It was dumb when it came out, it’ll be dumb after it’s abandoned.
Same as the Gilneas questline, with its hideously glaring faults.
there should be no blue tabards on horde turf. After SoO the Alliance left. So did the Horde at the new world tree since Tyrande amde it clear they don’t want us here.
She’s also clear that said restoration is the long-term end goal… and that’s long-term from an elven perspective, which would justify never having it come to pass within the lifetime of the game.
If they wanted to, they could make a quest/event that involves players traveling to the island/tree and help it regrow via something akin to a renewal ritual that shows something like minor growth taking hold, kind of like that flower we grew in the Dream. Yeah, it won’t actually fix the plant, but it’d be something and if they moved it to a different location over time that would let them draw it out while still letting the players contribute to the healing of the tree.