Horde druid tanks

Yes I know that is how it worked, Nalera is implying that it is not the case anymore in classic due to /cancelaura removing the step to go from bear to caster… I am asking if anyone is sure that is how it is working in classic?

Actually, mitigation is a druid strong point. The only problem is they can get crushing blows. But they easily beat warrior in armor.

Horde druid tanks are still doable but you got to remember that you will have to deal with your dps having extra threat due to windfury, wheras you don’t benefit at all from that sweet sweet totem

Windfury also adds to the druid threat though.

He plays on a private server where druids do 30% more base damage then they will in classic.

So his private server vids are irrelevant.

Most guilds will want prot warriors for their top tank spots (2-3 at most). And for offtank spots you’ll be competing with fury warriors who, given equal skill, can do a lot more dps than kitties while not tanking.

You will most likely be asked to heal, like most hybrids, because that’s probably how you can help the raid most.

potions required being in caster form. /cancelaura and /cancelform existed to allow that. you shifted to bear after. I think his point was potions were usable now more than skipping shifts but I could be wrong

if lua macros bypass the hard shift I wouldn’t be surprised but that would clearly be a bug. I didn’t test druid on test with potions so hard to say.

that makes me wonder if /cast !Cat Form will still be a thing as well. hmmmmm

Druids are good tanks in Vanilla. You typically will still have a warrior main tank, but there is a need for several off tanks in raids and Druids fill that role well. Druids can main tank many bosses as well.

Many consider Druid tanks the best dungeon tanks and you will often see them in speed runs because they generate threat easily. Not every Warrior is going to have Thunderfury.

Faction Choice? War Stomp takes you out of form, IF I am remembering correctly. Making it a more risky move. Tauren do have higher health which is a plus and a strength of Druid tanks in general. A Night elf has dodge and shadowmeld (Not in Combat). It seems about even to me.

You will be fine with whatever one you pick.

Where are you getting this number? No where have I seen that bear has 30% less flat damage in classic and people have been testing.

Bosses may be different… Player crit and hit chance is lower and boss party chance are higher and have been confirmed by the devs. However this would affect everyone not just druids. Also; based on math done from the Rag spawns at the end of beta bosses may have way less armor than private servers.

However, we won’t know all the difference until we get there and people do these encounters.

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https://www.reddit.com/r/classicwow/comments/c2trh9/private_server_damage_range_for_feral_forms_was/

Hmmm. I’d wait until this is confirmed, especially since they are extrapolating from numbers at lower level and don’t seem clear on whether this is a bug. Also this appears to only affect the base damage of abilities not dmg from attack power.

They says this is equivalent to 141 ap at 60. Is that really a 30% reduction? Also, the thteat is from using mcp haste buff which can be spammed. I’d say at worst druid tanks would just have to farm more of them (since they might have to use more charges per fight to generate more threat).

As someone that has never played on a private server, I can say that bears were always known to be the highest TPS tank in the game. Warriors had better avoidance, but bears had higher mitigation and health during early content. MCP wasn’t even a known strategy at the time, but druids could still out tps a warrior easily.

OP, the biggest difference between Horde and Alliance is going to be the ease of access to Gnomer. You’ll need to farm this instances regularly to be a good tank, and Alliance has a major city right next to it.

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We have the teleporter in Booty Bay so it’s not too bad.

I dont recall mentioning threat.

I said Skarm plays on a private server where the numbers are not the same as vanilla or classic.

Bears were never “awesome” tanks in vanilla and “cats” were never competitive dps.

Just because they are on private servers means nothing, because they were not in vanilla. I just linked proof of how the numbers are higher on private servers and all of the responses are " well, lets wait and see…it may not be that bad", lol

We already saw,…those of us that played during vanilla. Also, anyone that played in the classic closed beta saw how little damage cat druids were doing in pve and pvp.

A lot of this is anecdotal and echo chamber thinking from before the talent revamp.

There are bears that main tanked Naxx in vanilla.

If you don’t want to run with one that is of course your choice. But just spitting out “beat tanks are bad. We know because we were there” is hardly constructive input and just deters druids interested in trying tanking for the sake of your personal beliefs.

Edit; I played in vanilla from release and have never played in a private server. Never tanked myself though.

Druid tanks are the undisputed threat tanking kings. If anything a Horde Druid Tank is superior to their alliance counterpart as horde don’t get Blessing of Salvation AND get Windfury, so threat is an even bigger concern for Horde Raids, thus crowd pummeler druids are worth even more.

Yeah that’s the thing, Druids can get crushing blows so they take bigger hits but they have a bigger health pool to deal with this, they can also dodge attacks fairly well. Their damage is really good for a tank.
There are times when they struggle: Pulling more than 3 mobs, healer mana, can’t tank some bosses, hard to get threat if your attacks get dodged right at the start.
But most of this can be mitigated by knowing its weakness and building around it. Disc priests are really good paired with druid tanks as they don’t run out of mana and can bubble the druid without worrying about rage generation.

Druids are one of the most versatile classes and I would not throw them to the wayside just because they are sub-optimal. We have 16 debuff slots now so it shouldn’t be an issue.

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No WF true, but Grace of Air and Strength of Earth? Yes

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I’m pretty sure all data from p-servers show that warriors, rogues, and mages, deal far more damage than every other class. Not sure where you’re getting the idea that druids are competitive in their damage to those classes.

Bears had the highest threat output of any tank. That’s what made them good.

Not any that did it during progression and I would need proof that any did it before TBC was released.

Thats like bringing up the 40 druid BWL raid…after the raid was trivial. They didnt do it when it was current.

The biggest disadvantage to playing a druid tank in classic is all the people saying you can’t play a druid tank in classic.

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“Not any that did it during progression and I would need proof that any did it before TBC was released.”

So you know what every vanilla guild ran in Naxx? That’s just hubris.
“Pics or if didn’t happen”

You’ve obviously made up your mind and are not willing to listen to any of the input from all of the others who have posted contrary thoughts in this thread. That’s fine. Your choice.

No need to try and dissuade all of the druids and guilds that are willing to make a go if it.

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