Horde already has 70% of the "active" player base

Yep. Which skews are numbers a lot more. Alliance skews more towards RPers with lots of alts vs the Horde with their competitive mains. So the imbalance is probably a lot worse than it looks.

We already know the Alliance are getting Mechagnomes.

The devs hate the Alliance. They have basically admitted this at every opportunity. They do not care if the Alliance dies. They aren’t actively trying to kill it, it’s because of negligence and unintended bias (except for a few, like Ion), but they will cheer when it happens.

3 Likes

But I hate Blood Elves and that’s the entire horde player base these days.
Garithos was right and we know it. You know, babies in their mother’s wombs know it!

There are two big problems with your assertion, as I see it.

One, your parameters of what constitutes an “active” player is poorly defined. As many have pointed out, Alliance players may simply not be as interested in Mythic progression and PvP, which is what you’re really measuring here. I know I certainly am not, and I’ve been playing since day one of Vanilla. I’m not sure I’ve ever set foot in a rated battleground, and the highest I play for raiding is Heroic. I have been enjoying story content, warfronts, and even island expeditions from time to time this expansion, and I make sure to get my weekly quests for the coolest looking gear that I want. I take overleveled characters back through WoD raids for transmog runs. I did the coin hunt for Baa’l. I create alts and level them to get heritage armor and try new classes. I’m not active by your measure, but I would still consider myself an active player.

Two, what you’re implying (and what I believe someone else brought up) is that your statement about faction balance isn’t your real problem. You seem to take issue with the fact that Alliance isn’t seemingly as interested in rated PvP and Mythic raiding, and that’s totally fair. Forming a group and trying to go after that content IS going to be easier on Horde. But as I’ve tried to point out, they’re not the only content one can enjoy. You’re pushing (either on purpose or not) Mythic raiding and rated PvP as the one true way to play the game when that’s just not true. And you can say “oh well but raids are the lifeblood of WoW” and I totally respect that opinion, but I’ve not bought the CE of every expansion for the raids, I’ve bought them and been as big a fan as I am for the story and world. There are many measures and ways to consider a player as “active.” You’ve hit on one and your concerns are valid, but it’s not a comprehensive picture.

1 Like

Not really, it only takes into account people who have almost cleared mythic. That leaves out a huge portion of players that don’t raid mythic.

I feel like those numbers better describe what each factions player base finds interesting in the game and not the death of a faction. Friends and I play WoW everyday on Alliance and we definitely don’t meet the requirements here. I enjoy playing both factions and spend most of my game time lvling alts or questing at max lvl with alts. Soloing old content for transmog and helping a friend takes up a lot of my time as well. I just recently found fun in pvp again but I don’t do arena at all. World pvp and a few bgs at max lvl but also twinking lower levels. This is just my personal experience but as someone who spends the majority of the time questing on alts I see a lot more alliance while leveling than i do horde, even when leveling a horde toon.
Anyways, i don’t think alliance is dead or dying, just the majority have different interests. A lot of WoW players like watching streamers and as someone else said most of the top players and the streamers are horde so to me these numbers make sense.
Hope you all have a great day ^-^

1 Like

Agreed. Horde is just better, and it’s not the case of the grass is greener either. When I went Horde in Legion I had much more fun pushing keys, finding guilds, and just chatting with people in general. It feels more alive, and for me this was during the end of legion as well, so it’s probably much worse now.

The problem is that you don’t need other players to do most forms of casual content. Why would anyone want to be part of a faction that’s only doing pet battles, transmog, and achievements when that’s mostly solo content? There are just as many if not more Horde doing casual content in their spare time while also having much more access to raiding, pvp, and mythic plus groups.

Did you just assume the game’s gender?

1 Like

That’s exactly what constitutes “active”. That’s what thousands of players are paying their subs to do. A very, very small percentage actually run Mythic raids or do rated PvP.

To your first point: I guess I don’t see it as big of a problem. If you’re an Alliance player who wants to do Mythic progression, you have fewer options to choose from, but they are there. You probably would have increased loyalty to your progression-focused guild because you can’t just drop and find a new one. If you’re a new player interested in Mythic prog, you’d probably have heard Horde is place to go. And if you’re not interested in those metrics, then… so what? I’m a casual content player surrounded by other casual content players. It has no impact on my playstyle. If there’s a significant mismatch (which is to say an Alliance player who wants to do Mythic progression and can’t find a group) there are options open to them, such as faction and server transfers. That’s not to say they’re the best option or better alternatives couldn’t come in the future, but it is there.

Do you have numbers on that? Because the numbers given so far would not suggest that to be true.

You can’t make people play Alliance, so there’s no point in whining about it. The Horde is here waiting for you.

Blizzard asks for my sub for whatever reason *I" choose. If I feel I’m getting $15/month’s worth of entertainment from random bgs and heroics, that’s my prerogative.

2 Likes

Never gonna happen, sorry. :frowning:

Btw great job OP. Agree with you 100%. And this post made my google this morning :joy::joy: of things I might be interested in

No they don’t if you look at realm pop Horde have a 10% advantage, you can not count the lvl 1-110 characters of people that no longer play the game, slide it only to only 120’s you know people actually playing the game. This is just characters though and not the real numbers, one group of people Alliance do have is people addicted to leveling alts, it’s always Alliance players that cap out 50 max level characters for some weird reason.

Then you can simply log on the Horde side and look at the difference with LFG, Alliance is severely lacking in population compared to Horde. I’m not even talking about hard content but for anything, Alliance simply lost a large portion of their population.

what about ppl leveling from 1 - 120 who are playing the game?? and also new players

What new players? This is WoW. Go inspect every person you see leveling for heirloom gear and see how many ‘new players’ there are. Just about everyone leveling a character in this game is an alt.

Realm pop counts all of the old characters people made years ago and of those that no longer play a game. Without Blizzard providing the real numbers the most accurate way to find the active player base is realm pop for 120s and the OP’s method.

These methods are still not as accurate as they should be but if anything going by LFG the problem is only worse.

2 Likes

Not possible, even if i spend 24 hours i wouldn’t be able to inspect every player leveling in every timezone, all over the world :rofl: . Infact by the time i inspect one probably 2 or more new character are made

Claiming all of them are not new is a massive generalization .:rofl::rofl:

1 Like

Why wait? Don’t bum yourself out, Homie.

why’s that?

So i just have to kill you then? Awesome!