It was the highest when it came out with no real competition but not today and not with this massive crappy changes lol
Like anything else enough people will get tired of/bored by wrath that they’ll be back in retail trolling and complaining and still paying subs and buying whatnot from the store.
It’s only a grind because you’re in a hurry for some reason.
You’re right - you don’t see the appeal of Wrath.
The appeal is not in racing to endgame inside of a week and grind grind grinding.
It’s about taking your time and having fun.
I don’t even have a character high enough to go to Northrend, and other than a few breaks of a month or so, I have played WoW Classic nearly every day since it launched - sometimes for many hours. I have more than 20 characters at different levels.
I don’t want the game to become something loaded with Retail-style QoL and XP buffs to the point where the game is very obviously trying to rush you to endgame. Stuff that. This is what I wanted to avoid and why I came back to Classic.
Why replicate the retail mindset here?
Cya tourist! The rest of us will continue enjoying pinnacle wow.
Can I have your stuff
I pretty much agree with everything you said but compared to vanilla/tbc, wotlk has quite a few QoL inprovements and as for xp buffs, we now have access to heirlooms.
Totally agree with OP, my WOTLK experience has been ruined by overpowered classes completely nullifying mine in PvP. Warriors need a nerf
My brother in christ you are lvl 25
This same argument can and has been made for classic in general, in fact it was the most common argument against it when people were demanding classic. Before classic, I argued and still stand by it even after release that my interest in classic isn’t because I’m trying to relive the past, I genuinely think retail is a terrible game in comparison. Sure, I’ll acknowledge there’s been some nice things done, but the vast majority of it has been bad decision after bad decision that strays further from the games roots every year.
Lol, the grind for wrath gear is nothing compared to BC gear. I’m amazed Blizzard stepped in to reduce the cost of the gear because the increase in honor required per piece of gear is purely visual. The amount of honor you gain per BG is significantly higher in wrath than it is in BC. Secondly, yeah it is annoying when it is grindy, but the counter to that is getting PvP gear in classic feels rewarding. I think it started in Cata? You could from that point on have a full set of honor gear in a day lol…kind of a joke.
There’s a lot that can go into this opinion, but I argue wrath and BC are infinitely more balanced than what came in later expansions. I remember asking on these forums years ago to break PvP from PvE and make PvP specific talent trees. What did the result of that happening become? Complete loss in control over your character and how it plays. I’d rather have dealt with the balancing issues (which I am now) had I known the solution was pretty much gonna be to strip all character customization.
As far as raiding goes…I’m sorry, but this is outright false. If you’re good enough, you’ll manage fine, you just get yourself something suitable enough to be able to win some matches. You wanna focus on 2’s because points is realistically all its good for. PvP in WoW is balanced around 3’s not 2’s. You just wanna do 2’s to get your arena gear and you get serious when you’ve got a 3’s group.
I’ll give you that one, but in the sense of how mega tryhard everyone is. As far as community goes, I’m just saying, I’ve given retail a chance for most expansions and every time I’ve found the community to be far, far more toxic than classics.
I can live with or without RDF, I’d just say they really need to at least make sure it’s not x-realm and they don’t put in luck of draw. Long as those two conditions are met, I’m fine with it personally, but that’s another subject. QoL this word and accessibility eventually what I learned would become the bane to any game that starts mentioning it because it become a slippery slope as happened in retail, the line didn’t get drawn and it killed off a lot of immersion, atmosphere, and over all those small tasks that kept you playing for a bit longer because there was more to do. At what point does literally playing the game become too inconvenient? Cos that’s where retail went.
Fair arguments, but botting has always been an issue throughout WoW’s lifespan and I imagine still is in retail it’s just that bots have become so advanced you can’t always be certain what is or isn’t a bot anymore. I’m also quite sick of the GDKP nonsense which ironically is harmful to the games health, but we’re talking about Blizzard here, caring about their games and competence isn’t their strength.
Rushed thru classic to get mad.
Retail players romanticize wotlk while forgetting it’s a midpoint between the old vanilla philosophy and the modern retail genre. It still borrows a lot from the vanilla philosophy and game design, but was the testing ground for retail features that became more prominent later. If you don’t enjoy the vanilla philosophy, classic wasn’t made for you, it’s that simple, go play retail.
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