Light of the Martyr as a Spell
Reinstate LotM as a spell. Buff LotM by 50 to 100%. Reduce its mana cost by 50%.
Crusader’s Might - Crusader Strike reduces the cooldown of Holy Shock by 1.5 seconds.
LotM reduces the cooldown of Holy Shock by .5 seconds.
Untempered Dedication - LotM retains the full benefit of Mastery: Lightbringer regardless of distance to target.
Mastery: Lightbringer increases your damage based on proximity to the target.
Maraad’s Dying Breath - Divine Storm increases your next LotM by 10% for each ally healed and allows that LotM to heal through your Beacons.
LotM increases the damage of your next Judgment by 50% of the damage it dealt to you, stacking up to 10% of your maximum health.
Holy Light as a Product of Infusion of Light
Remove Holy Light as a spell. Infusion of Light transforms Flash of Light into Holy Light, reducing its mana cost and increasing the amount healed.
Tower of Radiance - Every other cast of LotM generates 1 Holy Power, Flash of Light generates 1 Holy Power, and Holy Light generates 2 Holy Power.
Light of Dawn a CD, Divine Storm for Radial AoE
Change Light of Dawn to a 30 second cooldown that generates 3 Holy Power, acting as a healing version of Wake of Ashes.
Replace Shield of the Righteous with Divine Storm.
Lightforged Blessing - Divine Storm heals you and up to 4 nearby allies by 2% of your maximum health.
Breaking Dawn - Increase the range of Light of Dawn to 40 yards.
If Lightforged Blessing is known, increase the range of its effect to 40 yards.
Miscellaneous
Become the Light - You ascend to the heavens and strike down at your target as a bolt of Light. Targeting an enemy will deal X Holy damage and radiate Y healing to 5 allies within 30 yrds. Targeting an ally will heal for X and radiate Y Holy damage to 5 enemies within 30 yrds. (Merge Holy Prism with D3 Falling Sword.)
Crusader’s Judgment - Judgment has 2 charges and (Infusion of Light / Grand Crusader / Art of War) also reduces the cooldown of Judgment by 3 seconds.
Choice Node
Grace of the Justicar - Judgment heals up to 5 allies within 40 yrds of the target.
or
Indomitable Justice - Judgment deals up to X additional damage when your health percentage exceeds the target’s.
Faith’s Armor - While wielding a 2h weapon your armor is increased by 30%.
Your Holy Power spenders increase your armor by an additional 20% for 4.5 seconds.
Replace Obduracy with:
Pursuit of Justice - Your movement speed is increased by 5% for each Holy Power you have.
Rename Crusader’s Reprieve to Seal of Light.
Remove the Holy Power and Mana Cost of Avenging Crusader. Avenging Wrath has neither of these.
Seal of the Crusader - Your auto attacks heal a nearby ally for X and restore .5% of your maximum mana. Wielding a 2H weapon increases these effects by 33%.