Holy moly. The Horde bias is blatant

No, it’s faction Bias because they didn’t do this when Uldir released.

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I think at this point in the events, we ( Alliance ) should have learned to conform to things like that!

The only thing that makes me lose more and more credibility in the Devs is the seeming apathy they seem to feel when they have to make any decision that might be misunderstood by the Alliance, without even saying a simple ‘we regret the inconvenience, folks’!

Well, another detail that helps make BfA a public success and criticism!

Yawn. Just take the tin foil off your windows and play the game.

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To be fair, that would be an easy feat for someone with access to historical data trends and even a fledgling skill with data analysis.

That being said…I agree that it’s ridiculous that any sort of faction bias went into the timing decision on the patch. These teams run project sprints aimed at minimizing time to market on their work, this was simply the intersection point of all relevant factors.

I’m an alliance main, for the record.

30% WM bonus and free 370 piece for 25 kills says “Hi”.

#hordebias

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Maybe they will see the complaints regarding this and just manually delay the next Darkshore cycle until after S2 goes live?
That would be the best solution for everyone.

Free 10% bonus vs 30% bonus with being outnumbered, and horde getting 400+ Ilvl gear for free says ‘hi’.

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It was only a ‘free’ 10% bonus because of the Alliance’s decision to turn off WM. Had they kept it on as they do now, there would have never been a ‘free’ 10% bonus to begin with.

Also, Alliance gets the 400+ ilvl gear for free too. Except, boohoo, their turn is second rather than first.

Boohoo.

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Incorrect, as there are more horde players in total compared to Alliance; therefore if everyone had it turned on at once horde will still not have the buff.

Alliance doesn’t get the ‘free 400+ ilvl gear’ for push weeks, like horde did for Uldir and are now getting for this raid.

Incorrect.

While there may be more Horde players in the total population, it’s relatively balanced at any given time after the Alliance incentives.

The only reason the complaints were valid previously is because Alliance players turned WM off which only enhanced the disparity, making it egregious.

What duration of time do you consider ‘push weeks’? Because, within the month, the Alliance will get their free 400+ item.

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That’s incorrect, hence the 30% buff still being active. If it was balanced, it would be 10% on both sides. Alliance turned off WM because they were getting camped everywhere the first weeks by raid groups and were already outnumbered.

First 2 weeks would be in that range, and with the rotation Alliance won’t get that loot before world first end boss kill.

While the Alliance gets an additional +30% whenever they turn War mode on. Please, just stop with the red herring that is this Horde Bias thing. It’s getting real old now.

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Truer words never spoken :bowing_man:

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Additional 20%. For being outnumbered and getting raid camped constantly, resulting in not getting 370 gear from Assaults because horde were camping the end-quest making it uncompletable. :)\

Question, when Arathi warfront released, and horde took it first… Was the ilvl for the gear lower? Nope… and on top of that there was no ilvl requirement to get in. Alliances rotation? World first kill already happened, and ilvl requirement was there.

Which faction got world first? Horde.

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See horde has better memes AND they got loa’s. What a slap in the face . . .

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Incorrect.

The bonus is adjusted weekly. While the total population may be skewed (not in any significant way, according to the numbers), that does not mean that the disparity held steady at any given time. The total population on both factions is not always online at all times, therefore, pointing this stat out holds no merit.

This ties into my previous comment about Alliance turning WM off. There are a lot of Alliance who just flat out don’t like to WPvP which affects the balance. The population totals for both factions are relatively close and not skewed drastically enough to create a 10:1 ratio.

That means that there had to be an initial disparity for the negative feedback cycle to be created.

All that can be derived is from this is that Alliance doesn’t prefer WPvP to the extent that the Horde do. The incentive changed the paradigm.

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Quick question. Go back to WoD. All the top PvPers were Alliance. Why would that be if Alliance ‘doesn’t like PvP’?

Fact of the matter: Horde has had better PvE racials for a long time leading to top end PvE players going Horde slowly but surely. Alliance had one good PvP racial(Human) For a couple of expansions skewing PvP quite heavily towards Alliance even though that had also started out as being Horde dominant… Now it’s skewed towards Horde in both top end PvE and PvP.

Perhaps this would have never occured if they hadn’t ever allowed faction changes or server transfers, but none the less it’s been horde favored for a long time and it’s only getting worse to the point that Horde now outpopulate the Alliance in general and not just top-end.

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Yup, so did a plethora of others before the Alliance got their first M G’huun kill and to think that it was a direct result of getting one piece of warfront gear is foolish.

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It was a part of it, actually. You won’t be able to disprove that, and now with the next raid the same thing will be said. Because Blizzard finds a way to favor the horde in every case.

If the gear ‘didn’t matter’ then Blizzard wouldn’t be withholding loot first rotation to ‘make it fair’(Their words for favoring horde.)

They are doing it so monday night/tuesday morning a bunch of people don’t complete the quest before the new season starts only to be flooded with complaints and tickets about getting lower item level gear than anyone who waited a day to complete the quest.

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