I don’t disagree. That one, possibly two spec class, may actually be fun.
But it’s a big difference from ANY iteration of new classes or races, we have ever seen before. 1 class that can only be that one race. That one race can only be that one class.
I’m just alluding to the fact that, WoW is giving less and less with each expansion, which is a stark correlation to what happened with Everquest 2 and Everquest, after SOE dissolved, sold the EQ franchise to Daybreak Games.
Where Holly Longdale, the current Executive Producer of WoW (announced, kinda, today) spent the majority of her career.
Literally microtransaction in game store buttons and SALES ON THE IN GAME STORE banners as soon as you log in, and time gating, while minimally releasing content, vampirically siphoning the lifeblood of the EQ franchise to actual death. So dead actually, that without buying the $200 collectors edition expansion pack for current EQ2 retail expansion releases, you can’t participate in dungeons or raids. Because the collectors edition comes with player power that is REQUIRED to even look at monsters in any dungeons.
The person behind that, is now leading WoW. And now look at our expansions.
Minimized. Time Gated. Repeated Systems. BOOSTS! MICROTRANSACTIONS! TOKENS!
Blizzard selling itself to Microsoft is the big piece that ties this all together.
There is a ton of “washing of ones hands” going on with the entire Blizzard Franchise, and by the looks of it, “preserving the old legacy of Blizzard” is what’s on the table, rather than re-defining it.
In a company that is for-profit. That basically translates to, milk what we can as much as we can for as long as we possibly can.