I dunno what you expect. You’re not going to get a novel experience out of a 17 year old game. The game is what it is at this point. I’m at the point in my life where novel experiences are so rare it makes me sad.
Maybe you’ve just gotten to that age where you’ve seen MMO’s so much that they’ve grown mostly stale to you. It’s okay to move on.
Everquest is only 5 years older than WoW and got it’s 28th expansion last year. They get at least one new expansion every year for the past several years.
Doesn’t sound like “maintenance mode” to me, although I am sure the playerbase for EQ is rather small these days.
It’s an arrakoa model with a lizard head race - they didn’t even create a new animation model for the new race. it’s literally just an existing npc model with new skins.
Evoker - It’s a Demon Hunter minus the Glaives plus some Mage/Warlock spells
And everyone is angry that the race can’t be anything but the one class and the one class can only be the one race. It’s a maintenance mode version, of any new race/class we have ever seen before. Maintenace mode.
Compared to wow it always was. I remember EQ boasting 400k players and that was the big player in the field at the time. So even in its hay-day it was miniscule in comparison. Yet on and on it goes forever.
Yeah, back in those days 400K was a lot. I myself was more into Dark Age of Camelot which, IIRC, maxed out in the 250K-300K range. It’s still going too, but it only has maybe 10K left. Tons of fun back in the day though.
Yep. As long as you buy the $200 expansion “Collectors Edition” that comes with the “Combat Mount” that gives like 250k HP 250k Mana 50% bonus to all secondary and tertiary stats, which is actually a requirement to do dungeons and raids, outside of solo content, in the current iteration of EQ2 retail, that is.
Hey if it works it works; those old games with tiny populations do what they can to stay floating to pay their developers. I guess they could just let it die. If people are still willing to pay up for the privilege of playing, why not?
Because that poster has been saying it for ages now. If they keep repeating ad infinitum, one day it’ll be true.
I’m as concerned as anyone about the game losing it’s impetus and support being systematically withdrawn from the game, but doing so in light of the recent changes is just doomer talk.
They’ve increased the size of the teams and are making huge changes to things like UI options that will require more support to maintain, not less.
We might be on the brink of a watershed moment, with Dragonflight setting the tone for future investment into the game, but to continually cry wolf is tiresome and detrimental to the message when it WILL be needed.
It was just relevant to the discussion you didn’t pay any attention to before you barged in with your biased opinion unbeknownst to any facts or logic.
You do realize she was the producer for the Classic WoW games ?
She was sitting at the table with former WoW Executive Producer and now head of all that is Warcraft John Hite and Ion during the announcement of Dragonflight
She was there for the TBC announcement as well, I believe. I could be thinking of someone else but she looks similar to me. Also, people are multifaceted and can do more than one things with their life. Just because you previously worked on one thing does not mean you cannot pivot and work on something else.