Highest skillcap healer?

What’s the healer that has the highest skillcap atm? My buddy wants to learn a healer and he wants to grind games on the hardest one so he gets more experience. I remember it being rdruid, but it seems forgiving in this meta, so not sure which one it is now.

disc priest

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disc mechanics

mw positioning

rsham mechanics

“which healer will make me want to quit most”

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ihatemyself makes a good point

if you want a healer with a highskill cap that wont make you want to bang your head against a wall everytime you queue into a melee cleave i wouldnt recomend disc priest. disc is hard to play but that is partially because it lightyears behind every other healer right now. its good in 2s but in 3s one dk/x team and they are going to train you into the ground and at that point hope your team can peal a dk and his mongoloid pals off of you long enough for you to kill something.

most games my teams see a priest we just laugh and say free win.

rsham is getting buffed this week i’d go with rsham.
totem management is fun and rewarding if done right.
mistweaver is my favourite healer but managing mana like a god and i usually go oom before hpals/rdruids/ in 2s i’ll go oom at around 70% dampening and that comes fast in 2s. i think ive only gone oom once as hpal and it was against a tsg comp .

i vote your friend gives rsham a try.

Your mistaken druid is dps class vest healer is deat knight or fire mage

Isn’t the highest skillcap healer always the worst one? In this case, it’d be a hpriest right?

agreed disc has some skill cap to it but I wouldn’t recommend it to a new healer purely because of how bad of an experience it is into some stuff

Rdruid would have highest skill cap if their healing was reduced by 20-30%

uh dk highest skill cap healer

destro 2nd

honorable mention - dh

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A lot of people will disagree with me I know, but I don’t think holy paladin should be discounted as not having a high skill cap. It’s often considered the easiest healer to play, and in terms of a basic rotation, this may be true; but there’s a lot more to mechanical micromanagement of the class than just the basic rotation.

I think holy paladin is largely an unsolved spec with a lot of theorycrafting and design space left to be figured out to optimize it fully. In terms of builds and talents into specific matchups, your optimal stat distribution and azerite traits, things of that nature- holy paladins can’t seem to agree on these things at any rating.

I also think it’s a spec that doesn’t have 1 specific playstyle. For example, I think some builds of holy paladin could support it as a dampener healer that gets really good mana efficiency. And some other builds could support one that does more damage. You would have to play holy paladin to match these kinds of strategies as well: Managing your beacon to either get max HPS or max efficiency, using your cooldowns in accordance with what you want, top up your team as efficiently as possible, counter enemy goes, or to help your team initiate a go through enemy offensive cds, things of that sort. None of that in my eyes is particularly easy.

I’ve mained disc in the past, and while it certainly feels harder to succeed with because of some of it’s survivability, throughput HPS, and mana issues, I don’t think that inherently means it’s a harder class to master. In fact, it feels easier to play for me than holy paladin, and I achieved higher rating in less time with disc than I even yet to have reached with holy paladin after months.

I can’t reliably speak on MW, Rsham, or druid as I don’t yet play those classes, but if I were to give a list based on my undoubted biased personal feelings it would be:

  1. Resto Shaman (Not particularly good, but quite hard to play)

  2. MW Monk? (Seriously what is this spec I barely see it, so it must be hard)

  3. Holy Paladin (Pretty good, not hard to play, but hard to master)

  4. Disc Priest (Not hard to play, just not particularly good)

  5. Resto Druid (Best healer in the game, not hard to play, not hard to master. Can misplay constantly and is passively immune to all forms of punishment)

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i feel bad responding to this post with a few words but misteaver is one of the easiest healers to play. for me at least , its a very intuitive healer and therfore easy to play its not seen in this meta because of how easy it is to go oom, the only real skill here would be mana management. sorry im just hurting because i cant play mistweaver in this meta.

Ive played every healing class except for MW to 2200 in the last year. Of them all Disc Priest was by far the worst mechanically. The spec just has so much more micro management behind it. Knowing when to deal damage vs when to shadowmend. Versus good mages Premonition is probably the highest skill cap ability I’ve ever had to use.
Rdruid traditionally speaking has been a tough class mechanically. When I first started PvPing in MoP they were known as the highest skill cap healer. Then came WoD and you were just a clone bot. Followed by Legion where you didn’t run clone in half your games and just pve heal botted your melee cleave. And now where Rdruids run around dealing damage the vast majority of the time with three emergency “OH I MESSED UP LUL” buttons in double Swiftmend (SotF) and Overgrowth.
Shaman and Hpal were by far the easiest. Shear and ground when its your turn, maximize your mastery effectiveness as Rsham. Hpal is know when to HoJ and when to trade healing CDs. Only major difference is how Hpal can crap out immunities onto partners that can either win or lose the game instantly.
Overall, Disc was/is the hardest and has been for me in both Legion and BFA. Rsham and Hpal were the easiest. Rdruid is somewhere in the middle.
No clue about MWs but I bet they’re tougher than Rdruids after they lost Soothing Mist channel while moving in the BFA prepatch.

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Every R1/blizzcon healer I’ve talked to that multi classes calls Disc and Rdruids the healers with the highest skill cap. Can argue what you want about skill floor, but skill cap both are really high.

Rshams are historically the easiest healers for skill cap, just because they’re bad doesn’t mean they aren’t easy, this season and last though I would give the easiest healer, by far, to Holy Pally. It’s super straight forward, doesn’t require juking and you can be very bad with CD management and still not get punished.

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hpalas are super easy to punish wym

outside of lucky divine favor crits, u can definitely screw over an hpala in a way you would never be able to with an rdruid rn

I think the healer easy list goes like this

Mw >hpal/rsham > disc

The skill cap list is like this

Disc > rsham > hpal > mw

I.e its harder to tell a bad mw from a good mw and its very easy to notice a good disc from a bad disc.

I hear it takes a massive wrinkley brain to hit DS 3 times in a row.

yea rsham is actually super ez to play, esp in mop and early seasons of bfa with ghost wolf.

Disc i’d say is the hardest to play with rdrui having the highest potential for skill cap. Unfortunately rdrui heals are omega good so even bads can compete, where as a bad dpriest would be stuck 1400 for life.

Id put holy pally in there for defensive rotations

Yes I wish my healer had a 3s aoe cloak for our team, a kick to peel themselves, and an aoe wall as well lol