There are so many aspects to WoW that people forget.
Gameplay, community, gearing, leveling, progression, skills, economy, etc.
Gameplay in both is interesting. BFA’s is easy generally throughout the world. To make the pve harder, you have to opt into it. In Classic easy mobs to kill won’t provide much reward and you can’t progress without facing the more difficult challenges.
Community in BFA is nothing more than a chat room and phasing in to 5 mans. Raids are obsolete and you can pretty much avoid raids the entire game these days. Just run mythics and pop into pugs for your chance to get a mount. Even Heroic raids require little to no effort. In Classic, it honestly requires more team effort. There is more difficulty in BFA but the same people that point that out usually avoid that. Also that brings us to the next point. In BFA everything is possible and it requires group coordination. I did Heroic Daz and in the beginning of our run as a guild for the first time, we failed. We all knew the mechanics from LFR, and the other mechanics for Heroic. It just took us a few times to figure it out. The idea that “In classic, you wil GLIDE through everything like we do in BFA. Like in BFA, if you hop on lvl 60s, get a 40 man and do Molten Core, its the SAME THING as Classic…” NOPE! 100% false. Molten Core is easier for lvl 60s in bfa, even with the equivalent non-heirloom gear that is still in the game. Its not balanced right. There goes that argument “just go play a lvl 60 in bfa.”
Gearing in BFA is keeping 40 pieces in your bags playing around with stats. In Classic its the journey and process of obtaining your gear that is fun. You do the same mythic dungeons since pretty much the launch of BFA weekly for chests, seemingly it feels like you never achieve anything, and yet when you think about Classic, at least you’ll get to the point of completion. You know even that when you get geared out, there will be a content patch soon. Thats the point. The joy of at least having completed the current content, with the gear to show it off and be relatively stronger, is better than the hamster wheel of BFA. Best in slots and true tier sets are obviously nonexistent but its lovely to get them in Classic.
Classic’s gear progression is enjoyable, rewarding, and fun. Getting good questing gear and hopping into dungeons while lvl 40 to gear up some more, is fun compared to running mythics in BFA. I enjoy the former and it greatly pleases me.
Leveling in BFA? Its agonizing and boring. Simple. Leveling in Classic? Its amazing. You actually feel like you accomplish something.
Economy in BFA has less community. Mages spamming in chat selling portals will be an actual economic boon to you alongside the Enchanters gathered in Stormwind. Enchants can’t be sold over the auction house. It forces interaction and feels better.
In general, its the systems of Classic that are amazing. Its not even the costmetics, collections, story, lore, etc. Its all about our pyschology of reward via grind.
Look at everyone on twitch. Its enjoyable to actually get good gear at lvl 30 right now. That is classic.
The markets of BFA are inflated with rewards. Getting a good piece of gear in Classic is great because there is just less of it. More = less value. That is BFA’s problem.
Gear galore, effortless grouping, no need for interaction, every other player next to you feels like a bot and probably is a bot actually.
I’d rather have 100 rewards that each one takes a LONG time to get vs 10,000 rewards and I can knock out 10 a day. The grind to get one of the few rewards is better vs the hamster wheel grind of 10 to 20 rewards a day out of the many that exist.
100 rewards- each takes 40 hours to complete. = rewarding to achieve.
10,000 rewards- 1 takes 1 hour to complete. = less rewarding to achieve.
I’d take the grind of 100 rewards over the hamster wheel of 10,000.