And that is the problem, it should play more like blademaster.
Blademasters are plate-users and in wow they use strength
Because the animation is just animation, the idea is unleashing a tornado os precise and powerful strikes to everyone in your range.
The problem, is a inherently problem with warrior, is how they still use basic vanilla and warcraft 3 animation, Look at Samuro from ehartstone, their bladestorm is exactly what ours should look like:
https://youtu.be/B6xoRBkoZWQ?t=105
Again, you are focusing too much on the dumb and archaic animation, look at the video and you will change minds.
We don’t rly need a 100% copy from wc3, windwalk and mirror image can be tailored into Slayer easily without breaking the game.
I mean, that your fault for asking just one phrase and 5 adjectives, can’t rly complain if the answer is not to your liking
Beside,s Fury doesn’t play like that, fury is more of the barbarian, delivering more blows instead of letal ones.
And Prot is nothing like that.