Here is the LFG Addon in action! Much worse than you thought

You know what’s vile? Ruining millions of peoples time playing a game because you think your vision of classic is better. Making a decision with no one elses input and putting a highly exploitable and anti classic add on into the game.

And for reference I said I wished his house got hit by lightning. Now unless i’m thor I don’t think I have a whole lot of control over that.

“it doesn’t teleport you… it’s no big deal.”

then it is…

“It teleports you, but it doesn’t make the dungeon easier.”

then it is…

“The dungeons were never challenging in Vanilla, it was the experience talking to your group.”

etc.

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It is just what you saying is so utterly wrong and misinformed there isn’t a point to arguing with you till you actually learn about what your talking about…

No lasting bond is made from someone responding to a “LFM X” in a chat channel its the actually dungeon that does that.

You dont even understand how meeting stones work and clearly didnt even play vanilla, why are you still attempting to tell players who did how things actually worked?

Seriously, go troll retail forums. This is getting real old.

Its an optional add-on, whose capabilities are equal to all available Vanilla-era add-ons. No one’s game experience will be ruined and even if EVERY SINGLE PLAYER HAD A RUINED EXPERIENCE, it doesn’t justify wanting someone’s house to burn down.

Oh please, you’re back peddling now after your screed about ruining MILLIONS (lol) of people’s experiences? Piss off.

Ah, but they already have changed things. As an example, loot trading can happen in dungeons. You can win something “accidently” and then trade it. Say as a hunter I accidently roll and win priest shoulders. Oh cool, in Classic I can just trade them to the priest. Or I could ask for money for them. Or I could give them to my friend who is along and also a priest. This function did not exist in Vanilla. So it is entirely possible that things can be added that were not in Vanilla.

And before you know it we’ll be sliding down the slippery slope into classic ilvl addons and raiderio type garbage.

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Are you under the impression that Phase 4 is gonna roll out with transmog, cross-realm dungeon finder, and free legendaries? Seriously, this slippery slope has no place in a game that is recreating a snapshot from the past. We already know what TBC Redux is going to look like. There is no slope to slip. If we get to Wrath somehow, we’ll end up with dungeon finder sometime in the final phase, but maybe even sooner.

This isn’t a chance to redo the progress of the game so that THIS time when we get to Cataclysm it can be done “right” without all those things you guys hate… hahaha

Well he very clearly did play

My point remains. Suu isn’t a dev and shouldn’t be able to add a feature into the game that is essentially group finder with out some kind of decision being made by the Dev team on it. As it stands he made the individual decision to make an add on that significant enough amount of people do not want and would have their experience ruined by.

Who gave him the right?

You can argue Blizz. Classic is a different beast and many add ons could threaten it’s existence. I truly believe there needs to be a white list of accepted add ons that go through the dev team. Not lower down employees and especially not individuals.

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Those existed in Vanilla, were used, and are ready to go for Classic. Buckle up!

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You’re a terrible troll.

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I don’t see how that is possible with classic’s itemization. I think you are projecting a lot of your fears onto something that isn’t that.

You’re being naive if you think people will not gatekeep without those addons, the same as they did in Vanilla.

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Pretty sure the version going into classic only applies to soulbound raid items and in Vanilla you could submit a ticket to have an item moved from one person to another.

Alright and now to destroy your argument. Do you know to THIS DAY there is still arguments over which pieces for certain classes/speccs are BiS? Gearscore can’t adequately calculate how good your gear is in Vanilla and that’s why in Vanilla it never became main stay.

Oh okay. Seriously, are you unaware that people had mods that greatly enhanced the Inspect command in Vanilla so you could see stats, talents, etc? Or mods that tallied up secondary statistics and weighted them so you could see if Item X or Item Y were better for your class? These were basic functions add-ons pulled off in Vanilla, it wasn’t as if GearScore just came out of nowhere in Wrath, it was built up over time from Vanilla-era stuff.

Y’all really should have paid more attention when playing Vanilla, if you played at all.

Addon creators do not need to talk to devs when creating addons, that is not a requirement.

If they have issue with an addon, they break it.

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Someone who understand this BS !@#!@# sick of all these BFA cry babies trying to kill classic experience for those who originally lived it.

GearScore was primarily used in Wrath and was terrible because it just tallied ilvl. But the game has since progressed and so have the modders, and rotations and gear weights are MUCH easier to calculate in Vanilla with only Hit/Crit and either AP/SP to manage.

Also just because some add-ons were wonky, bad, or out of place in Vanilla at their creation, didn’t make them not a part of Vanilla. The options for castbar reskins alone were absurd, but only a few were popular and reliable.

“Gatekeeping” to some extent is fine. Every guild does it. We recruited based on your performance at a trial, recommendation of existing members, and understanding of your class after a conversation with the guild’s class officer. There was some nuance involved, and actual social interaction.

Making everything an automated system where you’re simply a number on a screen? It aint it, chief.