Here I am in battlegrounds again finishing in 3rd place, I like that

And so I hear well you only healed 82m I said I finished 3rd for us, I don’t have all my glad gear yet, I made some changes from a friend in the forum on the horde side, I like where I am at, they out healed you 224m to 84m. I said I didn’t have to heal in there all the time, a lot of you were healing yourselves so I didn’t have to heal and just saved my mana. when I saw you down 25 percent I dropped you a renew it seemed to take care of the 25 percent you lost fine. I followed our flag carrier making sure he and she could get to our base.

Sometime I have nothing to heal as a Holy Priest in BG’s and Epic BG’s because you all were healed by someone else. I am not going to worry about over there on the other team, that doesn’t have anything to do with me.

Are we waking up yet, about the Disc Priest and the Shadow Priest and the Holy Priest and how every one is healing? This AI drives me crazy in spell checking.

I see something a lot of people must not see.

In battlegrounds, discussing DPS and healing numbers out of context is meaningless.

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I wish they put some extended scoreboard option to show interrupts, dispels and CC done.

They cant even fix the scroll bar so I dont have much hope.

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When there is a good disc in the lobby it’s a bit boring to be Holy, it’s a burst healer and more small squad focused heal machines. Not the best raid healers, but the best healer to deal with a hard focus.

Yeah sometimes there’s nothing to heal and a gap like that means literally nothing without context, was in AB and you sat your node all game like a good little healer without enemy rotations? Was it WSG, if yes I mean 82m is pretty bad. But again context.

Ignore the haters, but lowkey Holy is insane and I rarely get out healed in most modes.
I wouldn’t tolerate such a heal gap, I’d go run into a few DPS and have them try and kill me for as long as possible while wasting their time lol.

yikes :grimacing: Why would you let someone get down to 25 percent in the first place?

And Renew? Really?! That’s just playing Russian roulette. A single Rogue can pop out of stealth and CC you, then finish them off within a couple seconds. Why take that risk when you can chuck an instant Serenity and then a Flash heal?

You may think your passive take on a healer role is fine, but in reality you’re contributing to the pressure put on your own teammates, and increasing the chances of your team losing at a node-fight.

Your role as a healer is to heal people, so that they dont have to heal themselves. If the DPS are healing themselves and playing defensively, they are not doing DPS. If the other healer is solo-healing the team, they will be popping major defensives that may not be sustainable, or go OOM, and then you’re solo-healing with just yourself while they have to go drink.

This gives the other team the advantage… and you are actively contributing to this by not taking an active role.

While it might not seem like there’s nobody to heal, you need to continually pop healing (Flash Heal or Heal - not Renew), so that the passive Echos can contribute that is mana free healing for everyone, and deal with the spikes in HP loss from DPS bursts.

From your own testimony I cannot agree with how you’re playing… and I really hope you take in my explanations as to why you need to be more active as a healer so that other players don’t need to needlessly find themselves at a loss due to your style of play.

Overall healing is meaningless even if you’re top healer :slight_smile:

Some healers will over-heal themselves more than others, even if they’re not the main target being hit (Disc Priests tend to be the main culprits). They’ll rack up something like 150mill healing on themselves, and only 20mill on others… and even though they topped healing charts, they were a liability for the team.

With an addon like Details, there are other things that will present a more accurate portrayal of a good healer.

ie… the order of top to bottom healing done on allies, correlates to the ones who received the most damage in that same order

This indicates that the healer is accurately prioritising who to heal.

Some healers will over-heal themselves more than others

I’m not sure what you find wrong about this? 98% of healers are usually sitting around 40-50% self healing of their total number, it’s for every healer too. It happens when you get focused especially, some games you don’t get touched you’re never top healing yourself. But that’s just a silly thing to say anyway.

This indicates that the healer is accurately prioritising who to heal.

You just said it yourself yeah, in RBGs it’s different as coordination is key and so is focus targeting, but general overall PvP this is just irrelevant IMO.

yikes :grimacing: Why would you let someone get down to 25 percent in the first place?

The OP meant they lost 25% hp as in, ended on 75%. However.

I… What? Have… Have you never had a single player die in front of you?
You have never been stunned with no trinket watching peoples health drop below 50?

This is literally happening every single game ever played by WoW players. What even is your stance on healing?

You can’t do big healing if the other team isn’t doing big damage.

Speaking of healers, I think I want to change my mistweaver to something else… maybe holy priest? I miss essence font…

Unless the healer is being trained, that’s generally a sign of a poor healing. Here’s a couple of Details screenshots of mine from RBGs.

https://imgur.com/a/NJ5ltrx

In both of them I heal myself for 13-15% of the overall amount, similarly to almost everyone else I healed, and in one of them I’m fourth on the list of most healed.

Now you might argue that it’s RBGs, and random BGs are more chaotic. Well that’s exactly my point - more damage is being spread, and therefore a more equalibrium of healing distributed to those taking damage.

This is what healers need to strive for if they’re to be effective at healing their team.

Thanks for clarifying. Though I’d still never use Renew on someone, even at 75% HP. It’s a terribly ineffective heal for its mana cost and recovery rate.

In terms of the second part, yep players lose health and die while sitting CC… though I envisioned the priest being fine at the time, given their passive ‘there’s noone to heal’ tone that came across in the overall post.