I’m a casual sort of farmer. I don’t play the AH, really; I just farm what I need and things for my guild. I tell you this because I want you know that I like picking herbs for an hour or so, sometimes. I like putting on some music, setting some goals, and going out to fish or pick herbs or mine or whatever to get the things/mats/stuff I want.
Dragonflight Herbalism, which looked SO GREAT to me at the start…feels horrible. It’s frustrating. I’ve spent months, now, pouring knowledge into these trees thinking when I got to the end, it would get better and my efforts to invest in herbalism would be rewarded.
It’s clear now that’s not going to be the case. Here are the ways Dragonflight Herbalism has failed in my opinion:
1.) Frustratingly Low Quantity Per Node & Poor Return for Knowledge Investment
I started with the Bountiful Harvest wheel, to maximize baseline Skill in picking herbs. I took it to 40.
I then switched to the Botany wheel and filled out all three specs in the tree for baseline Finesse, baseline Perception, and the ability to harvest plant creatures.
At this point, I was disappointed because I seemed like my herbalism should feel much better than it had at the start, but it didn’t. I still routinely got only one or two herbs per node (getting four was rare and more than that pretty much didn’t happen), and even lush nodes gave me erratic amounts that were often less than I had just gotten from a regular node. If I ever got as high as 7 from a lush node, it was super rare. I still routinely get nothing but grey items from plant creatures and, on the rare occasion they give me a usable herb, it is still a single quantity or 2 at most, and all are still 1-star/bronze quality, even at 40/40 Cultivation. So much for creature farming.
At 100/100 Herbalism with 160 knowledge points invested, my herbing felt only slightly more rewarding than it had at 1/100 Herbalism with no knowledge points. This…feels super gross to the player. It’s disappointing and frustrating, but I remembered back in BfA how when you finally got all the herbs to 3-star, things got better, so I asked around.
People assured me that if I went back to Bountiful harvests and invested in the individual herb spec wheels, things would improve. So I did that.
I leveled Aboriculture (Writhebark) to 40/40. I leveled Fungiculture (Bubble Poppy) to 20/40. I activated the other two, but as you can see, I invested no points.
I’m a scribe, so I never sneeze at Hochenblume. I need that Shimmering Pigment, so I’m not complaining about the abundance of Hochenblume. I get it. We have common herbs and rare herbs in every expansion, but the disparity here takes the cake.
After 40/40 in Aboriculture and a completely filled Bountiful Harvest wheel and the entire Botany spec tree maxed out…I should NEVER get fewer than 7 when I pick a writhebark node of any kind. But I do. I typically get between 1 and 4 from a regular node while getting between 3 and 8 on a lush node.
At 0/40 Horticulture, I get between 5 and 10 Hochenblume on normal nodes and between 10 and 16 on lush nodes.
This is ridiculous. It’s frustrating. It feels terribad, and it should not be this way. You need to adjust the yield rates on this stuff. The spec tree feels like an absolute lie. Finesse is an absolute lie. I feel…lied to. You gave me busy work with these spec trees that, in the end, have earned me nothing.
2.) Lack of Node Diversity / Horrible Spawn Rate Disparity
The second issue with it, as far as I can see, is the decision to make Hochenblume not only more abundant per node, but also giving it such a high proc rate per node spawn. Again, I must emphasize that I am not unhappy with Hochenblume sharing node spawns. It’s the common herb, and I understand that from both a design and market standpoint for the expansion. That said, the chance to spawn Hochenblume instead of the zone/biome specialty herb is too high.
On my server group’s Auction House, 3-star Hochenblume currently sells for 4g per item. 3-star Writhebark sells for 88g per item. Two days ago, Writhebark was selling for 110g per item while Hochenblume was steady at the 4g price point.
This would indicate that I should be getting roughly one writhebark for every 20 hochenblume I pick, and that’s roughly what I found to be true in the Azure Span. The other night, I spent 3 hours farming herbs just in that zone to get some numbers for my own information. I picked every node I came across. At the end, I had 900+ Hochenblume, 150+ Bubble Poppy, and 55 Writhebark.
I had to pick 20 hochenblume to get one writhebark, which is reflected in these herbs’ identical valuation on the AH. This is both reassuring (it’s not just happening to me alone) and demoralizing (5% drop rate is heinous). Maybe that’s working as intended, but it feels like hot garbage.
Not only is the yield per node out of order…the number of nodes available is completely out of balance.
I had to pick Hochenblume and almost nothing but Hochenblume for more than an hour before any Writhebark began to spawn. There can be any number of reasons for this, and I accept that lots of players do not pick Hochenblume anymore and just leave it there until, slowly but surely, there is nothing but Hochenblume remaining in the zone.
I go into each farm knowing that I will have to force spawn Writhebark by picking the entire zone clear of Hochenblume before I get any of what I came for.
THAT IS WRETCHED. There is nothing fun or rewarding about it. It’s bitter, guys. It feels awful. Please reassess the spawn chances on shared nodes.
3.) Herbing Profession Tools & Accessories are Expensive and Feel Pretty Weak
In a last gasp to make herbalism feel like I’d actually leveled it and put in the work, I got down to the business of having my blue profession equipment crafted. Given the extortionate amount of Artisan’s Mettle these pieces require, when we upgrade them, we should feel the difference they make when we’re out and about picking the herbs. I haven’t felt a difference.
These should matter more than they do. We should FEEL the addition of 175 Finesse on the Scythe and Basket. We should FEEL it when we have a Perception upgrade, too. In fishing, for example, when I upgraded to the blue quality fishing tool/pole with extra Perception, I immediately saw a difference in the items I would catch. I caught noticeably more coins and noticeably more Islefin Dorado, for example. The player could immediately sense that this new tool was indeed superior to the green one.
That has not been my experience with the Herbalism equipment. Again…I need hundreds of Writhebark for Inscription. Hundreds. With all that I’ve invested into herbalism for Dragonflight, I should be able to get on my dragon and ride to the places Writhebark spawns, and come out of an hour of concerted farming with more to show for my trouble than a mountain of Hochenblume and a handful of Writhebark.
Please reassess these things.
I thank you for reading all this (if you made it this far).