Anyone crying about epic premades still 20 years into the game’s life span has about as much room to talk on anything as Alex Jones.
If you run premades in epics you are a clown and your opinions belong in a garbage can.
This is an indisputable fact.
You have a tenuous grasp on what is a fact, at best.
Honestly, the issue is probably gear in most scenarios. You can blame Blizzard for giving players which is equal to the literal end of the game, for doing hopscotch a few times.
The only thing that needs to be fixed is that, when I defeat what is the most badass super villain to ever exist in this game.
It would be nice for that weapon I get to not be a piece of crap vs the dork with green gear on.
And yet healers recoil in disgust at the thought of having to rely on teammates to peel for them and keep them safe.
No, that happens now and is expected… When good players get on you
Why anyone would think I would want to scream for help when a bunch of dps who don’t know how to hit buttons or know their regular rotation get on me is beyond me
Because the reverse is that it is ‘balanced’ when in 1v1 the healer always wins, and always wins because they can simply whittle the other guy’s HP down faster than the person’s DPS can beat through their healing output.
I think the problem has more to do with the fact that balancing the game around 3 specs per class (four for one, two for another) is an absolute nightmare.
PVP should really give each class an archetype or two to play, both for the sake of streamlining balance but also to avoid situations where one team absolutely has the capacity to never die if they don’t want to because they have two shaman and both of them know how to maximize their survivability.
Healers are not op. Tuned a little higher yes but tier sets and conq gear will settle all that.
Bad players can’t kill healers and so they are complaining. Good players continue to kill healers and remove them from combat….
This post is as old as when people were farming bis weapons in vanilla wow. “Healers to tough” but all the good players always manage to kill and climb cr and gear up and do well. All the bad players continue to do ridiculous stuff like blow their cds while a priest has pain sup up. I saw a hunter pew pew their cd on a monk who popped bubble. Literally five seconds letter hunter drops a cd on the monk lol these are the same people who are making these threads.
they do not, would be a pres evoker trying to justify healer survivability. If you are dying, you are terrible.
I think, it takes more skill to run / organize a group of random players into a group and get them to play together MORE than running around solo using classes / gear disparaties to kill people / win matches.
Its called being a leader (its actually harder than it looks)…just my 2 cents
Then how are you complaining about retail?
you just said healers die, now its cc chain them? make up your mind doofus.
with that logic if you mindlessly train them non stop arnt they eventually supposed to die? You keep back tracking on yourself mate. You need to step away from the keyboard. “they die” “Cc them” “they die but not when you train them” brother do you even read what you are typing before you hit send? You literally just contradicted yourself in the same post. Damn you have 2 braincells, unironically what it requires to play a pres evoker.
I don’t typically judge people by their profile and usually by their discussions. You know that saying right? Brilliant minds discuss ideas small minds discuss people.
You abslolutely can judge somebody by their profile, you can tell exactly what content they have done / can do. Words mean nothing when you cant back it up with your own ability
Hence why you hide your account on a lvl 10 classic character (don’t need the life story about your name again)
PvP combat in general seems slower paced than in previous expansions. This might change as people get better gear and experience playing their specs in War Within, of course.
For example there are times when I can live much longer than I have any right being able to live solo against 2-3 DPS while I have the flag debuff in WSG.
Granted, this might not apply to the rogue who was able to open on me and bring me to 20% life during a full stun lock, but at that point they were out of moves and I could have healed back to near full if the rest of their team didn’t run me over.
Just seems like people die slower overall, which means there’s more time for CC and defenses to come back up during a fight, which just makes people live even longer.
This not only makes it harder to kill a healer, but harder to CC the healer and kill their team.
Talking unorganized battlegrounds and world pvp, of course. Arena is different.
Even in the 70-79 bracket, once my shadow priest got to around level 76 or so, I became basically unkillable against most other DPS my level just using whatever gear I found while doing quests.
This is the stupidest description I have ever read, that I had to stop midway. You literally contradicted yourself again. My god the amount of stupidity coming from one poor soul is intense. The point of the original reply was that with no defensives, no trinkets, and blowing cd’s a healer will not 100-0 die. You are actually so narrow minded its insane. Further more my post specifically stated that if you are someone with significantly less gear, in this case, already having full honor gear is detrimental without having multiple epics. You have no chance at being competitive. The damage difference between 626 and 631 is nuts. Im now no lonfer reading your messages due to the lack of brain power you possess. My alt account has more rank 1 titles than you do.
We are in the Battlegrounds forum, correct?
Healers come in at least pairs, in most battlegrounds.
While you’re trying to kill the priest on my team, I’m also healing them.
Absolutely, good DPS can and do. It’s painfully obvious when there are good DPS on the enemy team.
Tickles my pickle seeing “hidden reply” stay smol kid. o7 they only people defending healers is healers. Not my fault you suck and cant live.