Healers, holy balls

Fascinating. When did I become upset, exactly?

What I’m doing is letting you make my point for me, which you have adequately done at this point.

Not you, We’re discussing Abom.

Calling in a friend?

This is a public forum, anyone can read what you’re posting. Anyone can refuse to take you seriously.

Ah, fair enough, then. Carry on. I’ve no horse in that race.

Quite right. A two-way street, that one is.

Anywho, I won’t say I don’t understand your point of view on the whole forum alt thing, but I don’t necessarily think it’s reasonable to dismiss all opinions out of hand just because you don’t know who is posting them. Depending on the post, of course. Some fairly inane things do get dropped on these forums with a fair bit of regularity, so it’s not wrong to maintain a healthy bit of skepticism.

I’m a healer. Not a great one. I die a lot to good players. I’m a raid boss to bad players.

If you’re unable to kill a healer, I’d suppose that you’re not a great DPS, rather than asking for healers to be nerfed, try being a better DPS.

Just like I’m trying to be a better healer. I’m not asking for DPS to be nerfed.

1 Like

I play a healer in retail, actually. My comment, while tongue-in-cheek, was in fact from the perspective of someone who is tired of being virtually unkillable outside of rated content. Skilled players certainly can take healers out reliably, but it’s just not cool for them to be able to sit there and laugh their way across the battlefield on the unrated side of things. That isn’t fun for anybody.

I simply feel a lone DPS should have as much of a chance of killing a healer as they would another DPS. In turn, I wouldn’t mind seeing healers having their offensive kits improved a bit.

Then try to live less? Don’t try so hard to heal?

What a strange request.

Can’t do that. Sandbagging would mean I’m actively screwing the rest of the team over, and that’s not cool either. Rated or unrated, we’re all obligated to do everything in our power to secure the win.

They do. Just not to you.

It is because you don’t know how to do big dam.

What’s funny is no one is discussing me. Well just one person who is trollling the thread. The topic isn’t Abomb. Yet someone made it about me somehow instead of the topic because their discussions have no substance or relevance.

That isn’t how Classes are designed though. Healers are designed to heal large groups so they can self sutain themselves infinitely vs 1 Dps. If 1 Dps can kill a healer something is very wrong. Since there will be 5+ Dps against 1-2 healers.

Just like how Tanks should require at least 3-4 Dps to kill. That is their design to control several targets at once without much help.

Now lets look at Epic BGs where there might be 3 or 4 Healers in a Raid group. They are designed to heal that team effectively. They obviously need to be able to shrug off 2-3 Dps till they get peels. Otherwise Healers in Large scale battles (what they are designed for) would be useless.

I think players get caught up in 1v1 and it should be impossible for some Classes to beat the other because of design. What matters is balance around objectives and larger battles. aka "Battle"grounds

So what you want is for healers to be killable by bad players, and unplayable in higher rated content?

What kind of terrible idea is that

Healers are always outnumbered, and you want a single DPS to be able to be able to kill a healer? Who would heal ever?

We do know this game isn’t based around 1v1 right? What kind of terrible idea is that

So you want healers to be terrible at healing and be able to kill stuff? You mean…a dps with offheals? Like we already have?

What kind of terrible idea is that

3 Likes

Not what I said, but okay. Granted, yes, I do think a group of bad players should be able to kill a healer. No one should be able to survive having 5-6 DPS on them for an extended period, even if those DPS aren’t great at the game.

Taken out of context, but okay. I was clearly inferring it should be possible for a highly skilled player to more effectively deal with healer alone if they need to.

Baseless inferences, but okay. I think healers should have more robust offensive kits and maybe not be able to heal to the inane degree some of them can. How you inferred “oh, so you want healers to be bad at their job” from this is beyond me.

Thank the Gods you’re not a game designer then. Because this proposal would make healers irrelevant.

Also clarifying that healers die in rated content proves the point we have been making. Just because lesser skilled players struggle to kill healers doesn’t mean healers need to be adjusted down to their level.

To reiterate;

You are misunderstanding the statement. I am not asserting healers should be killable by a bad DPS 1v1. The game is not built around that anyway. What I am asserting is that a lone highly skilled DPS should be capable of dealing with a healer if necessary. Not quickly, not easily, not efficiently, but they should be able to do it.

I do, however, believe healers should not be able to sit there and tank 5-6 DPS over an extended period of time, even if those DPS are somewhat bad. Unrated BGs are where the majority of PvP takes place, and kiting (or, depending on class, just standing there and taking all of the damage to the face) a bunch of trigger-happy DPS around knowing they have zero chance of securing the kill does get boring after a while.

Agree.

Except in Rated content Healers are adjusted down to their level. That’s why they implemented Dampening. Because Healers are designed for large scale battles healing Raids and not for Arena. So they nerf Healers in Arena so Dps can kill them.

If Dampening didn’t exist, Arena matches would end in Draws again. I think you are forgetting that. Which is why Healers are so strong in WPvP and BGs. As they should be.

Don’t you run epics with premades? That’s pretty much the most pathetic way to play the game lol. Your opinion is just as worthless.

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I do.

I also play other parts of the game.

I haven’t pushed yet this season, I’ve been farming Honor for sockets, 12k per socket takes a while.

Preservation evoker pretty funny on flag maps

So you need a raid group for the games most casual pvp mode but you’re going to tell other players that their opinions are wrong?

That takes BIG BALLS

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No, I don’t need a raid group.

I play with people in a community, but I also play solo.

Not wrong, just not worth reading, because they aren’t being honest.

I am being honest, I am showing who I am, I am not hiding behind a Classic alt.

You can see my profile.

And, as you know, I’m open about my activities in epics.

Gross, ya no. If you’re bad and are rewarded for bad play, that’s bad. That just means healers will have no chance at higher play/rating where people do actual damage

Right, and healers are always outnumbered by dps - so why would 1 good player be able to deal with a healer. that sounds awful, who would heal

Because of all of the above? If one healer can just be soloed by 1 good player, they’ll be completely useless

How you don’t understand how i got to that point is the real concern