HC NEEDS appeals

So first this isn’t a bug, while the use of this is likely unintended, the ability is working as designed, yes it sucks for HC, and it also sucks to get griefed, but sometimes life isn’t fair in HC.

Also even if it was a bug it doesn’t matter, while hopefully it will get slotted to be changed in the future, the reality is dead is dead, and there never ever should be any type of appeal no matter the reason.

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The softcorers never stop trying to destroy hardcore. Maybe blizzard need to take their posting privilege away.

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First off it’s obnoxious to quote and not reply. It gives the impression you just want to say something without any discourse.

Second yes, i understand why you feel that way. You think sometimes HC deaths are unfair. And you are right. The problem - and the answer you don’t like - is that “fair” is subjective and allowing a rez for any reason makes every reason valid. That you do not want to play with the well explained, well established consequences is a you problem, and there are mods out there for you to play with if that’s what you want.

Finally, you trotted out the obnoxious behavior as a blanket statement so I’m going to call you out on it. The fact that you want something different here and are behaving like a demanding child about it is also a you problem and has nothing to do with the legitimacy of the arguments presented for you.

If you want to be spoken to like an adult don’t be snotty to everyone who disagrees with you, posted or not. When you jump in to defend someone who posted something obnoxious you become party to it.

Edit:

I see. You quoted me out of context replying to someone else. Still obnoxious and what i said stands.

Are people still whining/requesting an appeals option?

The Answer is NO.
Move on!

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Yes :expressionless:

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Call it whatever you want, I don’t think the designers went “Yeah, and I also want the debuff to not tick while the pet is dismissed and the debuff must be carried outside the dungeon so it can be used to kill lower level players” it’s DEFINITELY being used in an unintended manner, at least for HC.

Yeah, it’s because I wasn’t quoting anyone in particular, not even on this post or this forum, it’s something I read everywhere and every time someone says “add appeals” or similar, if you want to take it personal, that’s you.

It’s not subjective at all, I propose if this change would be implemented it should be completely objective, I am talking about bug related deaths, that’s something a GM should determine, not the player. If someone over pulls and get killed, well that sucks, but it’s not a bug. It was under the complete control of the player to pull or not to pull, everyone defends the “no appeals” stance as if people asking for appeals wanted to play ERA with bureaucracy “yeah I want to revive every time I die but I want to fill a form first” no one on its right mind would ask for that.
I want to play on a HC server that’s why I’m here, and I’m not on a PS because I did that before and found lots of bugs, instability, outtages, I know there are mods out there, thanks.

Yeah well, my bad, but also if people don’t want a troll answer and want to be treated seriously maybe then don’t treat people in a demeaning manner telling them you don’t belong here, you’re not a true HC or calling them demeaning names like tourists or softcorers. It is also obnoxious when people feel entitled to respect after treating others disrespectfully.

Ok, can you explain why? how? at least on a surface level. I really don’t see it.

in hardcore, death is permanent. even when it’s “unfair”
a lot of deaths IRL are unfair too. that’s life
hardcore aims to mimic IRL as much as possible
that’s what makes it special :expressionless:

The moment you ask for Appeals for any reason, you show that you’re not HC, sorry if you find that insulting, but it’s the truth but it’s really not meant as an insult. I have played with a lot of people in group games of since I started in multiplayer games with HC Diablo 2. Overall I have found very few people have the right attitude to play HC, and expect most to not end up staying as they can’t accept that what they deem unfair and the loss of their efforts, and really there is nothing wrong with that. This is truly a niche game mode.

To really be HC, you have to be willing and have the desire to play without any saftenet for any reason. You realize your death could be caused by stupidity, mistakes, hardware or software failures on your side or theirs, or even getting griefed, but where you accept that a death is a death. It’s the rush almost dying or the occasional death that matters and knowing it’s all final. That and being willing to have the determination to start over.

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If you need appeals, HC is not for you.

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No, we do NOT need appeals. But … we need Blizz to make their game actually be in accord with the Rules of Engagement!
It says: To flag yourself for PvP, you must type the command /pvp … By requiring players to type /pvp before engaging in any PvP content, this maintains fairness and keeps PvP as a consensual part of the game. It will also reduce the likelihood someone will be “tricked” into becoming flagged unintentionally. It’s important to note that attacking an enemy faction NPC will still flag you even if you haven’t typed /pvp, so steer clear of settlements of the opposing faction!
(Notice, it says attacking, not being attacked by enemy faction NPCs).

It makes hc more exciting with players like this. It makes the world feel more alive because you have to watch your back and listen to general for others that have info on gankers, etc.

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I suspect there’s something about the flagging code that makes it impossible to separate attacking from being attacked :expressionless: you’re just gonna have to be careful.

another thing to watch out for is each faction has one hostile quest giver in the encampment for un’goro crater. i walked too close to him once and got flagged. luckily no one was around. I quickly ran into the cave and hearthed out.

No, it just needs to introduce a lore reason behind RNG death. Because that’s all a DC is. And then we go agane.

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yup, sometimes people just drop dead :expressionless: it happens. DCs simulate this.

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It absolutely is subjective. What’s a bug? A flaw that means unintended behavior? That is a very wide, very broad spectrum of definition. Are you going to be the one who decides what counts as a bug? And that one GM who is going to arbitrate has to rez every single person who falls through that one spot in ST because it sucks to die to a 20 year old clipping error?

People defend no appeals because that is the ONLY fair way to play HC. If you want something else go play those mods you know about.

Maybe don’t respond to other people with a nasty comment then. If you don’t like being called a tourist or softcore player, play hardcore. I don’t care about respect from you. I’m calling out your entitled behavior now just like the person I originally responded to.

Nope, it is a bug. Try passing through Xroads on an Ally (or rather do not try :wink: but take my word for it - I tried). You’ll get attacked, netted … eventually killed, but NOT marked for PvP no matter how many hits you take, if you do not retaliate. So this is absoluteluy possible - and one of the thing that was to be specific for HC.

It’s only the guards in Swamp of Sorrows, one of those at the Great Lift (might have been fixed) Tarren Mill too I suspect, and random others - like yours in Un’goro. I have not levelled enough Horde side to find the Ally-ones

Appealcore died when actual hardcore servers opened. They won’t allow more than 1 of each dungeon per day. So, NO TO ANY APPEALS EVER.

Having it where if your character gets rezzed from an appeal and they have permanent res sickness would be a pretty funny idea~

But then there’d be a whole community around the idea of doing raids where everyone has res sickness…

So in short,
NO. APPEALS. EVER.

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