Which is wait for it, NOT DXR and “A goal” not a currently isn’t possible
Ray tracing using the new technologies (Nvidia RTX, Microsoft’s DXR), no. But this term is encorporating a LOT of applications.
Following virtual positions and checking reconstructed view positions against that is surely possible (screen-space raytracing). My work in progress screenspace reflections shader does that and I wrote an AO shader that does that as well - all on ReShade:
Warning: Spoiler!
Then, creating a virtual scene like on shadertoy and creating a custom ray tracer, also possible. But “real” raytracing (what you refer to) requires the entire scene and access to more than just color and depth buffer. Most of it isn’t even done in shaders.
There for Not raytracing, Please stop.
Which goes back to what i had stated earlier, And is quite clear and above EVEN FROM BLIZZARD ENTERTAINMENT THEMSELVES
In order to run Raytracing in world of warcraft you need the following
Specific windows build or newer
Specific nvidia Drivers from Nvidia or newer since AMD does not have a DXR GPU
DXR 1.1 or greater supported GPU (That is currently only the 20 series and 30 series
your other thread here is also proof of your trolling.