Going to keep saying this until we get answers on it. Groups wiping over and over on bosses, raidfinder takes 3 hours to clear 4 bosses. Way too much trash and trash that is pretty tanky.
The content might be balanced around legendaries and 4 pc but why release the content if it’s not ready, I’m seeing a lot of people just give up just 3 weeks into the patch. Raidfinder gives 239 gear and should not be as hard as it is. I’m having to reach 3-4 determination stacks every time on Halondrus(which to me tells me that the boss is overtuned) and at least one or two on the other bosses.
Also lots of people leaving the instance when we move to halondrus
It’s not the boss, its the LFR players. They aren’t organized, they are all over the place and highly uncoordinated. Many of them refuse to do mechanics and go “afk auto attack” expecting loot, some die and revive after boss dies for free loot, etc. People don’t try in LFR as a raid group, they try it as a free loot instance which its not.
Yea but even in final fantasy when you have AFKers the rest of the group can handle it and not wipe repeatedly. LFR should be balanced around the fact that 1/4 of the raid probably isn’t going to do anything
Nope, cause you just the endless rounds of headaches. The ones who AFK in LFR have regular raid experience. Why they go into lFR and AFK is beyond me. It reason why many LFR fail. 4
Would love to join some sort of sports team where it’s expected that some of your teammates will do nothing, outside of little league I just don’t see that working out well.
That’s part of what makes it no fun, no one wants to cover for someone who couldn’t care less.
If I had to fix it… they could add some sort of inactivity debuff that just voids your loot roll if you were under something like 10.00% activity during the encounter (minus autos of course)?
That way someone more deserving also gets the loot reward, too.