Hi,
I started to play SOD in the middle of phase 2 and it was interesting for a while. I enjoyed playing classes that were otherwise dead or memes back in classic. It felt good to re-explore classic content as well as seeing some of the least known or explored places to be more utilized via rune gathering. I also felt that there were some attempts at improving some areas that were incomplete in classic (i.e. ashenvale pvp, STV blood moon, etc.). I also enjoyed the new raids and the new items.
Here’s what I didn’t like:
- pvp experience: the class imbalances are absurd. Spriests/boomkins/shamans dominate bgs, and they are often in abused in premade comps. The pvp gear honestly doesn’t give enough stamina or resilience to mitigate the damage so youll get 1-2 shot unless you got a pocket healer. Developers promised to make everyone OP, but so far I have yet to see any change in the current meta. Pvp que times reflect this imbalance as far more horde are queuing for bgs than alliance with horde wait times being 30-40 min and alliance being <1 minute. Also, as much as I like blood moon, I can see the frustration for melee players. Unless you’re a well geared melee who can get into a stealth or cleave grp, you’re screwed to getting 2-4 coins in 30 min.
- nightmare incursions: I’d really like to hear some sort of apology from blizzard on this content. Not sure if it’s a coincidence we’re not getting blizzcon this year but this is the worst content I’ve ever experienced. As soon as you hit 37, it’s go directly to Ashenvale “LFG no kill loops” jail where the objective is to ride your mount in a circle and gathering items for turn in. Now there’s an addon that can make the loops faster despite the terrible inventory management system that blizz forces you to use to share quests. You killed the world with incursions, no one doing dungeons or open world content.
- wild offerings: interesting system but feels like incursions when you start trying to get them. Starts off strong with the intro quest (which should be shareable), but then you just go straight to mara to farm princess runs. After a short while, you run into the dungeon cap and have to wait like an hour to start doing them again. How is this fun?
- sunken temple: for the most part it’s a fun raid, but not designed for the average player. Took my casual guild 3 times to finally down shade of eranikus and that was after dying like 4-5 times and getting lucky at the end. You can say skill issue or whatever, but I didn’t join SOD to have a second job making sure I got all the world buffs, consumables, and purple/pink parses. I just want to enjoy the content and vibe with my guildies. The amount of toxicity I’ve experienced in this raid content is significantly worse than the previous phases. After spending about 4-5 hours on a weekend for ST raid, I need to take a long break from the game (forget doing it again on my alts)
- SOD is extremely alt unfriendly. Why do I have to grind rep and honor on all my characters. If seasons are meant to be short, I can maybe focus on 1 character to get all my BIS gear, consumes, etc. I should have access to my sleeping bag on my all my alts. I should be able to purchase pvp gear up to the highest rank character on my account.
- Economy is inflated: in phase 2, most items were less than 30g with mats being worth less than 1-2 g. Now you need gold for everything, and some items (like darkmoon cards) are worth 500g+. If you didn’t take advantage of incursions at the beginning of the phase or didn’t farm nightmare seeds at the right time, you’re not gonna have enough gold. The only other option is doing lvl 50 incursions, fun…
- SOD has become new player unfriendly. Aside from the issues discussed earlier, I was deeply disappointed with the decision to restrict new accounts from the auction house, mail, and trading systems. Being a player with a new account, it was frustrating not being able to sell valuable items, buy consumables, buy item upgrades, buy mats, and other things on the auction house. It was embarrassing asking my guildmates for help for things that could be easily done on my own. I’m the kind of person that like to do things for themselves and I don’t like to feel like I owe other people for favors.
The restrictions along with nightmare incursions just makes me think that the SOD team lacks clear vision of the future for this game. Until you decide to put the new, average player base first, this is farewell. Thanks for the good times while it lasted!