Further evidence that June 1st was never the intended release date, that two weeks of prepatch was entirely unplanned and that the bean counters at Activision, terrified of the Q2 earning reports, are pushing out an unfinished game. Again.
I mean I’ve bashed Blizz and praised Blizz multiple times.
This just happens to be one of the times I’m bashing them. Compared to PvP vendors, this years charity pets, raids etc where I’ve praised them in Shadowlands as well as other changes like removal of spell batching.
Guild Banks is a feature that seemed like a no brainer on launch with how much it makes guild management easier.
Glad they spent time adding character boosts, toys and mounts to the game but couldn’t put something in that was already there. Even the in-game guild bank model is present in the prepatch.
“We are going to add guild banks to the blizzard store as a purchasable feature, cuz guild banks take up our datas”
this is just ridiculous, summoning stones, experience squish, 60% mount at lvl 30, in-game mount store, character boost … AND NOT a QOL as important as a guild bank … 1 month and a half late for april’s fool
That’s almost certainly what it comes down to. I doubt this is an actual design decision and not just a case of priorities and deadlines. Without knowing how much over time they’re putting in it’s hard to say whether this should be in or not.
Then how do you explain that they said they didn’t plan on introducing it at launch. This doesn’t sound like a bug but that they planned on bringing it in later.