Based on what they said in the watercooler everything is in it and it sounds like theyâre removing stuff that they donât want in. So guild banks are already in there itâs just a matter of whether blizzard enables them or not.
And those decisions, whether to open the door to further changes, be it one or many, are Blizzardâs and will always be Blizzardâs to make. There isnât really any more likelihood of them introducing further changes beyond the initial release than there is of them releasing it and doing nothing to it ever again.
I am neutral on the guild bank talk really. I think really there is no downside if you have a guild master you can trust. If there are no guild banks then you just basically ask your guild mates if anyone has any of those items. Does anyone have the mats for this enchant. They can give to you or sell to you.
Either way is good, I prefer no guild banks because business is business, and guilds promote a form of socialism. But that is just me.
If I understood that dev water cooler correctly, Blizzard is using a more modern infrastructure with older data.
The framework for guild bank functionality may be in the infrastructure, but the âclickable objectsâ to access guild banks are not present in the 1.12 data. That would effectively mean guild banks do not have to be âremovedâ. Those âcickable objectsâ would actually have to be added in order for guild banks to be functional in classic.
Did you or did you not state that guild banks were the only non vanilla change you wanted?
Did you or did you not try to claim that the slippery slope does not exist?
Did you or did you not claim that guild banks would be a âsecurity featureâ?
Did you or did you not also claim that add-ons are a âsecurity riskâ and therefore baking add-on functionality into Classic baseline would be a âsecurity featureâ and that add-on functionality should be âbaked inâ baseline in Classic?
I do not specifically remember, but I do not believe that the back rooms of the Stormwind banks existed prior to the addition of guild banks. Even if the visual representation of any of the current clickable objects for accessing guild banks were present in vanilla, that does not necessarily mean anything.
The artwork may have been there, but it had no functionality in that data. It was not a âClickable objectâ in that data. It was just part of the wall. That functionality would have to be built back in and the artwork changed to a âclickable objectâ rather than part of the wall.
yah they moved SW banks, donât remember when either, but yah I was just wondering if you remembered about IF, but yah in any case, additional dev time required.
honestly Iâd be curious, because they are more than a few changes that would have to be made, SW itself, unless they just tossed in a chest or something.
Guild banks are not the only non vanilla change I would like, but what I want, and what Iâm arguing are two separate things.
The slippery slope is a fallacy and DOESNâT exist, yet your trying to use that argument AGAIN.
I said guild banks have security Benefits and because of that and other reasons itâs worth discussing on to help blizzard make a educated decision on it that isnât just from them wanting it or not.
Add-ons do cause a security issue depending on many factors, and some things that only address bad UI design should be considered for updating the UI.
As an example shift click for searching the AH wasnât vanilla. I donât think they should add the entire actioneer add-on, but they should clean up the UI functionality of the base UI to be better than what it was in vanilla. To allow fluid and sooth interaction with the UI. Again, Iâm not suggesting it function like actioneer, but fixing the shift click for searching is definitely something they should CONSIDER.
Sounds to me like you just proved my point about that slippery slope by trying to tie the " security Benefits" of guild banks to baking add-on functionality into Classic baseline due to "Add-ons do cause a security issue ".
But go ahead and deny that slippery slope all you want as you continue to slide down that slope.
I donât understand this guy. Why canât he accept that guild banks wonât lead to flying? Theyâre COMPLETELY different things for COMPLETELY different reasons.
Or did I say that adding guild banks would set a precedent for further non vanilla QOL convenience changes?
Letâs not forget that it was one of your pro guild bank allies who tried to tie guild banks to baking add-on functionality into Classic baseline, after all.
I think I do, its not so much that GBs lead to flying , it just that Blizzard could use the same reasoning to add something like GBs to apply to almost anything with a few tweaks to said reasoning.
Yeah but we know weâre already getting changes so instead of just spamming no change it would be a better idea to actually discuss the pros and cons of whatever it is. Particularly for something like guild banks which basically have no cons.
You mentioned the âslippery slopeâ many times, so if there are a handful of static things people want like guild banks, then what pray tell would the slippery slope lead to?
You know very well that there are not just a âhandful of static things people wantâ. You, all by yourself, have more than âhandful of static things you wantâ.
That also does not prelude the potential for things that have not even been brought up yet to raise their heads in the future.