I’m talking both. They should have enterprise level regular and disaster recovery options for their services that they could rely on to rebuild logs/records.
It is really sad the amount of people that will punch down on folks that are reasonably complaining about a massive loss of items (time spent) and a poor recovery of said items.
Servers are up. Product/service is working as advertised and intended. Guild bank and anything related to that have nothing to do with the product/service nor how it was advertised.
I’ll bet they have. It just wasn’t as wide spread as this.
Let’s stop right there. That is not true. While “game data” is generally Blizzard’s property, the customer has rights, both according to the ToU, and local laws that may supersede ToU. Blizzard does not have the right to do whatever it wants with its customers and data. Blizzard has the right to do whatever it can contractually and legally do with its customers.
Say what you want, but you are out in the weeds here.
At some point a while back (in DF? earlier?), some (not many) materials and corresponding recipes were condensed/simplified. I remember this being only for Classic enchanting but there might have been others. I doubt that this is related but who knows.
One sign of “the problem” was guild vault slots that behaved strangely, that couldn’t be filled, or that the contents couldn’t be removed from
But also a bunch of things just plain disappeared
In some cases, entire tabs were wiped out
I personally had materials up through Legion that were affected
I also had a small number of items that were affected (I randomly got back a Hanzo Sword just now)
Some people lost enormous numbers of items as in thousands