I’ve gone back and read that a few times today and took my time ‘digesting’ what the OP and the people replying had to say. The thing that really caught at me most was the comment by themonorata that’s currently at the top:
"I know its not relevant but I always think how would people that have constantly played wow through out their lives, react to the game closing its servers some day whatever the reason.
Edit: comment blew up. I personally dont think wow will die. But I really like the idea of a new blizzard mmo. Some of us are just too attached to items and characters. What only really matters are the experiences we lived."
For those who don’t want to go read it on Reddit, here’s what I replied with:
"When the game shuts down and the servers close, that will the the end of it. It’ll be sad, but it’s to be expected (eventually), it will be planned, announced, intentional, and it’ll be shut down for everyone. It would be the end of its lifespan; nothing lasts forever. The game shutting down at the end of its lifespan would be - and should be - considered normal and par for the course.
The error with the guild banks, however, is not quite the same. It was neither planned nor intentional, and it certainly did not affect everyone. Those of us who were not affected probably would never really have known anything happened, and hadn’t lost anything. Those of us who were, well… I think that it’s fair to say that we feel shafted, even if none of it was intentional, and the (so far trash handling) of the situation by those who can make those decisions just worsen the feeling.
As to what was lost: with a very few exceptions - obviously rare, expensive, sentimental, or now-unavailable things - most of it really were things that could be recovered with time, gold, or a combination. It’s those things, the ones that can be recovered, where it’s less about the items than the feeling of loss, the inability to prevent that loss, and the overwhelming and fairly unanimous perception that the investment that those items represent is worth nothing to the decision makers - not even a decent apology that hasn’t been funneled through faultless CS blues on the forums and that doesn’t leave a lot of us feeling dirty somehow. That’s what a lot of us refuse to just drop - no one likes to feel used and screwed over, and I think it’s fair to say that’s how we all feel now.
That’s why recompense here is tricky; there’s only a fraction-of-a-fraction of the playerbase that has been affected, but what constitutes appropriate recompense is different for each of us.
To bring it back around, however, to the eventual shutting down of the game: there won’t be a need for apologies, transparency, recompense, or anything else like what is being asked for (or in some cases demanded), because I would think that Blizzard - or whoever it is that officially would be making that call at that point - would give all of us proper time to say goodbye to the game (hopefully), instead of being completely blindsided by something that Blizzard really ought to have exercised more caution with to begin with."