We just got nerfed in pvp LMAO
Looked like we got buffed…
Unerring vision nerfed but MM has 5% buff on all dmg, 15% buff on aimed shot and 15% buff on rapid fire… I didn’t even use unerring vision
4pc tier does 10% less damage in pvp
Unerring is good but the benefits of the other buffs far far outweighs the nerf. So yea, I’m good with this.
Yea that’s bm specific. Idc about that, I’m marks. Besides the 5% buff across everything for all specs balances it out.
5% aura buff when our problem is in the skill tree they messed up… and tac reload being USELESS, especially when compared to DT.
So BM hunter will see no difference I guess
BM will see a difference in everything except the 4 set specific kill commands after barbed shot.
KC does good damage anyway and will be getting a 5% overall buff. So every kc that’s not augmented by the 4 set will be stronger than they are today.
Plus barbed shot getting 5% with everything is even bigger than the 4set nerf.
If you had to pick 4set at 20% OR all damage increased by 5% (hunter and pet) with the 4set only giving 10%, who in there right mind would pick the first?
This is an overall buff with the 4set modified to not make bm overpowered.
We can be annoyed by lack of progress without also acting like ret paladins and shaman crying forever about “we’re the worst”
wow i cant wait for mm to be a sustained damage spec like the other 2 god forbid hunter has a spec that is about burst
can someone send a link of where the buffs are posted?
thanks
Hunter specific:
So I guess we take 2pc then to get our versa back?
Does the 5% buff applies to PVP as well?
Yes to everything.
Buffs to MM damage are welcome but I have to agree with this: why is the goal to turn MM into a sustained damage spec? The entire usefulness of that spec, which was limited to begin with, was its burst damage.
I’m a noob. Why are hunters not taking Chimera shot in pvp currently?
Where?
Because it’s like an AOE shot whereas typically in PvP that’s not as important as single target burst. I played Wrath Classic before getting back to retail and Chimera shot back then slapped. Especially when you let Serpent Sting build up.
Mostly cause it only provides split damage for arcane shot when that’s not a significant portion of damage for MM traditionally doesn’t come from arcane shot in pvp. Especially when they still had double tap.
From the change though this would just make chimera shot have split damage and deal 30% more damage then a normal arcane shot in pvp? This would be good for more cleave and spamming chimera shot might lead to high mobile cleave DPS for MM.
It’s hard to tell with so many modifiers in the game hidden, we’ll see on reset.