Group Loot in Raids

Fair enough, brother, I am with you on this one.

I would be 100% on board with disabling the need button for a player if they already have the transmog for the item.

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I thought you should click need on things because you “need” the tiny amount of gold from selling the item to a vendor. It all adds up in the end. <3

That’s what the greed button is for, hence the symbol that shows a gold piece. The whole purpose of greed is to vendor or DE the item. That’s how it has always been since the beginning of WoW.

I shouldn’t have to roll against people who want to vendor an item for a transmog I NEED.

Step 1: Take your character to LFR before they’ve passed the iLvl where they’re eligible for the pieces that you want. Get the pieces. Profit.

Step 2 (Optional): If you’ve already geared up the character that you wanted the LFR appearance on for some reason, bring an alt of the same class instead. Get the pieces. Profit.

Step 3 (Optional): Alternately, wait until the LFR version is soloable at the end of two expansions later (in theory, pending Blizzard getting their act together on fixing retro raiding) and run the raid by yourself. Get the pieces. Profit.

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We aren’t in a Guild, we aren’t Friends, the strength and progression of your character means nothing. I have nothing invested in you, like I would a Guild/Friend. Instead we are strangers put together by a terrible random match making system. Put there for a common goal
Loot. Bottom line If we all put time in, we should have a shot at something to make our time worth it.

Someone over LFR’s sad story of you can’t raid normal/heroic or do mythic plus’s
and this item would mean more to you then me getting Mog, means zero.

Enjoy LFR without, experienced and geared players carrying because No one will run if there is no incentive. First week of 2nd wing was a nightmare and people were told what to do.

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This is what you should be demanding from Blizzard
 If you get a heroic piece of loot
 you should get the normal and LFR appearances. If you get it mythic, same thing but heroic and down.

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Yes, 100% agree. Blizzard clearly has no clue what they’re doing, unfortunately.

How about revert the system back and make it better. How about add better RNG to this horrendous system. 1 Month in, and down 34+ bosses and the only loot my main got was a transmog from LFR. Basically 1 piece of loot, because not only do I have to deal with the CHANCE for it to drop from the boss, BUT I have to now roll against other classes with ANOTHER rng system. The mess kind of disgusting system is this? I got nothing from Normal because this loot system is complete trash. Work hard, play hard to get punished. Wow has the WORST loot system out of any MMO I’ve played and you guys should be ashamed of yourselves. I’m shocked the whole community isn’t up in arms about the loot system. Loot protection? That thing is NON EXISTINT. Disgusting :grimacing: This is so frustrating. Imagine wanting to raid and do Heroics, and you can’t because your being held down by THIS type of system
 complete trash
 and demoralizing.

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So a well geared character can’t go into LFR and have any kind of a chance at items for transmog?

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10 stack determination nzoth groups that kept losing people non stop until you got enough higher geared players to carry the rest says otherwise.

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Not sure which LFR groups Atcaelas has gotten in to, but in my experience, any boss in LFR where you have to do mechanics, you either pray you get enough geared people who know what they’re doing to carry, or stack up Detemination for hours and cheese the boss.

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I honestly cant wait to see the salt when Raz comes out and it turns into another nzoth, but without high ilvl people queuing up to brute force the boss

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That would be incorrect. If nobody needs then greed will be taken into account. Tmog should be a greed item, not a need item. Blizzard was in the right in correcting this error.

Do you have a better explanation why you’d see that effect than the one I’m saying is correct?

If PL picked the item 1st, (even with a restricted loot table), you’d still see more normalized stats than you did.

And going off of Occam’s razor, PL picking a person then the item explains exactly the effects we’ve been seeing, without having to add in any extra info or random correction math.

But anyone can greed the item. So the whole entire raid will be greeding the plate shoulders I need for transmog, even cloth/mail/leather wearers who don’t NEED the item for transmog.

World content drops better/higher ilvl gear and is pretty easy to do.

Maybe what Blizzard needs to do is add a transmog button, that if you hit you will be below ones it is a power upgrade for but above greed rolls. They could even make it so that anyone that rolls for mog gets the look no matter what.

However, transmog is never really a need in the eyes of most people, to claim such just comes across as a selfish pos that might be the kind to take a coat from someone that needs it for warmth just because you think it looks good.

Debatable for some classes/specs as the tier bonus is powerful enough to overcome ilvl differences, more so if it is just like 1 slot to meet the bonus.

I’m not sure what you need more than what I said later on in that para.

Any system you can concoct where there is a component of “no unusable loot drops” will have the end effect where (1) increasing the number of X in a raid will give a (2) greater chance to see X drop.

It’s true for what you described (“roll winners, then roll loot”), and also true for one alternative example I describe (“roll loot, allocate, discard invalid, loop until all valid”). There are other ways to skin the cat, but in all of them, as long as you can’t have unusable loot, loot will trend towards the group comp that is present.

THat’s an assertion I don’t think you have the math to cash.

I also wouldn’t rely on Occam’s razor. How simple it is for a layman to understand what’s going on within a system is not the same as the considerations for coding a system.

An obvious example I can think of, it’s easy to throw out a 1/5 chance for loot. But that’s not actually HOW loot in a “determine the winner first” system would work. If you assume that’s being processed sequentially (and there’s reasons not to, let’s ignore that for now), you’re actually going first roll of 1/20, then second roll of 1/19, then third roll of 1/18, etc. We can gloss over stuff like that in everyday-speak because we’re not doing actual statistics.

I assume this is entirely satire.