Grobbulus Server Queue Fix

Being willing to accept Blizzard’s statement of “we’ve tried every technical problem solve” there is still an option to solve the Mega Server queue problem. Free character migration is a half measure of addressing the problem. The reason it is not sufficient is based on human behavior. Inevitably close to half the active subs will drop off in 90 days from when Wrath Classic Launched…it is just the way the ebb and flow of player bases seems to occur. Because of this no player who is committed to staying with the game will use the free character migration.

This is because they are 100% certain (and they are correct in this) that the server they will migrate to will be dead in 90 days. There will be no raids, decent guild progression or PvP as the realms are not coalesced. So essentially, it is not a free character migration because they know (if they want to progress content) a transfer back to a mega realm will be necessary. This is why people are not going to take advantage of it…it is not actually a solution if nobody uses it.

If you want people to transfer off of Grobbulus (or other mega servers) even for a short period to alleviate queues there is a solution. You provide “Free Character Migration BOGO” that is usable after 60 days. This would allow for the ebb and flow of player base and would provide incentive for players to transfer off to avoid queues. Sure, not everyone would take advantage of it, but it would remove the main reason why most do not migrate. They do not want to spend the money to come right back after the new server effectively dies.

So there is your solution, at least one that has a much better chance on working than the current method. Unless, you are banking on paid character transfer back as a source of revenue, but I am not quite that cynical to think Blizzard has planned it that way.

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You people are deluded and ruining classic. Get off my medium population RP server. People cleared all content in OG WOTLK with 5k server populations.

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The problem with doing this is that it will guarantee the new server a DOA.

Blizz only opened 1 server this time instead of 30 so there is a greater chance of this one staying active.

There is enough people on all the megarealms to give every current server a healthy population

The only real fix is most likely to introduce RDF, which i explained in another thread. Most of these megaservers are only so people can find groups at all times of the day. RDF solves that.

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What? you keep using these words…I do not think they mean what you think they mean?

So right now the low pop server (Bloodsail) has about 100 people on it. For reference a high pop server is about 5k people. Most of the servers that are eligible for free transfer have between 500 and 2k people on them. So…yeah if it was a 5000 person server you would clear content…but that’s not the case.

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Didn’t they say the queue starts at 15k?

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Gotta transfer there and it’ll be one person closer.

It’s 20k aka 4x the size of original WOTLK servers with another 2x+ sitting in most queues.

Fresh RPPvP east server would work!

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If they wont increase the limit of players being able to play the least Blizzard can do is act swiftly on reports when its obvious people are using a keyboard program to stay online by jumping in place or walking/stopping into a wall just to stay online.

They need to improve their infrastructure so that they can add enough layers to the mega servers to handle the player surge, which they have little chance of doing after a game launch given the supply chain backlog on this sort of equipment.

What they are doing right now, failing / opening additional smaller servers, is probably their best option that is realistic. They’ll end up with bonus money from server transfers later on, but lets be honest, most people will just pay it and are more annoyed about not being able to log in. The real fail was in not being ready for this ahead of time

5k? I’d say half.

It was 5k server caps was the point I was getting at.

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That’s fair.

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Even Faerlina is around 10k. And twice in 2 days i’ve been sent right to the back because I couldn’t stay at my computer for 5+ hours to make sure i wasn’t DC’ing for a que :slight_smile:

The problem is a person is to transfer and HOPE that more do … which gambles their chance of playing. If no one else does then it doesn’t matter.

This is a game people want to play to enjoy after work, not a movement to save the world.
Although I understand your proposal, it is altruistic and idealistic.

Brother from anotha Mega Server
(Faerlina)

I completely agree. We are collectively paying Blizzard i don’t know how much for a service. We are not getting that service. And if you somehow do wait and get logged in, if you DC then rip to your place in a 5 ++++ hour line.

The solutions they offer are a facade at best. They are doing something just to say they are doing something. Your choices are to PAY to leave a server you have your entire experience on; transferring can be argued to not even playing the same game as it has none of the network and connectivity in social groups.
→ Note that this decision is essentially a one way ticket, as if us mega-server locals want to come back, we can’t, it’s LOCKED

The other option is to PAY to leave, which is us paying as a solution to a problem Blizzard is responsible for. Very poetic.

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A true grobbulus local would want to see grobbulus back to one layer, and NOT have it be a megaserver. I want my old grob back, not this layered, zugbrain, gogogo, speedclear the content mentality we have now. Bring back rp, keep grobbulus locked until 1 layer, and give us queues again rather than opening new layers. Keep grob local, restore rp

I got disconnected on Grobb as I went to get something to eat, came back and slammed into the back of an 8k queue. What a disappointment.
Why won’t Blizz just open another RP-PvP server? People would move over.

They purposefully created this problem so they could sell the solution. it was 100% intentional every step of the way.

There isn’t the slightest chance they’d stop selling the solution to a problem they created solely to sell the solution

Pretty sure I’ve spent more time in queue than actually playing the game so far in Wrath.