Graveyard Camping in AV Nerfed?

Blizzard reacted the same way in the real vanilla as they are now. People don’t realize it yet but they will and soon.

Wont solve anything. At best people will still premade with less efficiency and alliance pugs will go from 1 in 40 wins to 2 in 40 wins.

You’d think horde reaching SHB before alliance do and reaching Balinda at the same time as alliance would make it obvious that horde have a shorter distance to travel.

7 Likes

Please see the blue post and clarification in this thread stating that this change applies to the starting caves, not all GYs.

Please then see the Alliance videos and streams of Alliance premades camping horde in the cave for hours on end.

That’s not even the best Horde path. Cut across the lake south of Dun Baldar and you save almost a minute.

They don’t do it for honor, so this doesn’t prevent that, at all. It’s a needless and ineffective change.

2 Likes

Still waiting to see a video of this that shows a premade.

Correct, sort of. I think it’s meant as a warning shot from the Blizz team for people to cut it out. It’s about as light handed as they can be before they have to make actual real changes. In that context, it makes sense, to me at least.

2 Likes

Graveyard camping is playing the objective. Players don’t turtle when you hold their entire team at a graveyard. Don’t want your entire team getting camped, sitting there while we win with 10? Don’t turtle.

It’s entirely possible that I am in fact misinformed, but to flag my post so that it becomes hidden?

You guys are too much.

Pretty poor warning, considering this change is hidden away on some retail hotfix notes page.

4 Likes

I feel you. I hardly ever flag posts unless its truly inflammatory/offensive.

1 Like

I don’t think the people it’s meant for would miss it. Those of us getting organized in that manner are the kind who tend to stay on top of wow changes and read all the patch notes.

Possibly. It’s just that it’s out of the way as, as far as Classic changes go.

Add onto that, there really shouldn’t be much in the way of patch notes for Classic except for content being unlocked, so I wouldn’t really be looking for it.

1 Like

Yeah dude that would be pretty unforunate. lol

50-some% of the Alliance’s matches are similarly unfortunate through, because they start the game with 12 players when a premade group declines their instance…

They’re not much fun for Horde either because we’re basically just playing against the lieutenants.

AV queues result in one of two scenarios:

A highly coordinated team of tryhards are going to ignore every objective with the exception of the general and might end the game in 7 minutes

OR

There legitimately isn’t an enemy team at all and you’re just going to win the game by default while half your team camps SHGY.

I confess I capture SHGY out of pity for the people who get abandoned in these instances by their tryhard “comrades,” in the hope that they can rally together and accomplish something before the game ends instead of being stuck full-time at the spirit healer.

1 Like

In another game right now, 8 alliance at start, 7 mins in, still 21 people. Sadness, how can blizzard not think that queue dodging isn’t griefing.

Look, I think this is actually a good change, however…

… this is an out and out lie. When Horde were doing this to Alliance in WoD, there was absolutely no word from Blizzard on this.

Horde favouritism? /conspiracy

1 Like

Then why isn’t a single Alliance asking to switch sides on the map?

I’m 100% down for it. The results will be hilarious.

Blizzard - Apparently we all want to switch sides. Please implement! We horde want to graciously let the Alliance have our huge map advantages lol

Because that’s a change?

Horde have been abusing flagging posts too. Its ridiculous for both sides and something that Blizzard shouldn’t tolerate.

1 Like

Whining to Blizzard to give you unfair advantages is a horde thing.

What about the Alliance complaining about other Alliance dodging their games?

Alliance are either giving themselves an advantage or giving other Alliance a very drastic disadvantage.

1 Like