Grats, pve gear wins the day again

Seriously?

Fight fair?

So what you are saying in your example is that people who want to do PvE content (Raid and M+) and hop into PvP, that is fair and fine. Having to commit to PvP to get PvP specific gear is too hard, and you want to be given access and priority in all content because you put time into something you enjoy doing.

Meanwhile. Players who play this game to PvP, and absolutely detest PvE content, and hate being forced into it just so they can compete in the content they want to…that is not okay. Those people need to just deal with it, because the only people who matter are PvE centric players.

THIS is why resilience and later PvP Power were taken in the first place. The dedicated PvP community is vastly smaller than the PVE community. This means more subs come from PvE centric players, and it is more lucrative for Blizzard to cater to those folks.

Those folks, like yourself, who preach for others to get good and put time into PvE content they hate when they themselves are not willing to put time into PvP to do the same. They would rather the gear they get from PvE work for both.

PvPers are much less selfish. All we want is PvP stats that make PvP gear BiS for PvP. We don’t ask for that gear to work for raiding as well.

PvE and PvP content needs to have separate gear, period. Unless the dev team is willing to have all gear in both content types cost tokens. Tokens drop from raids, tokens drop from rated pvp…and those tokens are used to purchase equivalent gear across the board from vendors and doesn’t force players into doing content they don’t want to do.

1 Like