We’ve been over this. That’s impossible unless they literally want to delete all the secondary stats. Since that would make gearing incredibly boring… it won’t happen. ilvl will never be king no matter what they say.
No it doesn’t. It has it’s place. What we’d like is the option to not use it if we don’t want to. Or at a bare minimum more leniency when it comes to trading loot.
And it shouldn’t have to be, making choices in the 10 ilvl range is interesting, seeking desirable stats is interesting. Sockets are maybe a bit strong, but that’s not awful.
It’s only awful because of the janky trading restrictions Blizzard has forced on us.
Someone remind me of what it’s intended purpose was again? Because so far the only thing I’ve seen it do is slow raid progression and feed the scrapper.
TBH aside from the obvious intended reason of slowing down gearing, the biggest reason i think that making PL mandatory is a horrible idea, is because its basically intended as a band-aid to fix a social issue within the game. People need to have maturity and deal with their issues that can be solved by just being an adult instead of expecting daddy blizzard to fix the problems. If a guild is being led by selfish people who play favorites with the master loot, then speak up or leave the guild, and find people who won’t treat you like that. Getting rid of ML doesn’t get rid of the toxicity in guilds, it just hides it, like covering dog poop with leaves, the poop is still there, and it’ll still get all over your shoes when you step on it.
Sadly this was put in place because several top raiding guilds were funneling gear. When they got rid of master loot. The end result we all suffer for their play style again. Bad enough raids/classes are shaped around them. now this.
IKR, It’s not like they said they’d do that for the past 3 expansions right! Definitely will get it right next time!
Sorry Rastlin, but they’ve yet to ever deliver on that and honestly I actually don’t think ilvl should be king. Secondaries SHOULD matter. Maybe not to the insane levels we’ve seen previously, but differences of 5-10 ilvls should not take precedence over correct stats. The problem was that in Legion certain specs had stats that were SO powerful that difference of 30-40 ilvls weren’t even enough to budge them. That’s too much.
Heck, here’s a thought bliz, make the item level restriction for PL trading kick in at +15 ilvls. In other words, if it’s a full tier ahead, then restrict it. It won’t relieve all the issues, but at least it’ll stop minor things like getting a +5 ilvl upgrade and not being able to give it to a friend. Heck even if the item is still a minor upgrade for me at +5 ilvls, I may STILL want to give it to my friend.
Edit: Oh and remove tertiaries and sockets from the equation entirely when it comes to trading. Those are considered “bonuses” and should be treated as such.
I dont care if you think its good or bad for you, we should have a choice like we always did, if you or someone wants personal loot or ML then go for it. But dont take my choice away.
Wouldnt the easiest way to fix this is to make things like sockets or bonus stats count towards an items ilevel?
A 385 cloak with a socket is always going to be superior to a 395 cloak, even though the 395 has extra stats, the socket still counts for more. So change the ilevel to match the extra stats.
That would solve this problem and just make the ilevel a more accurate representation of the items power.
Can anyone think of a reason they wouldn’t do this?
It was perfect in Legion. An organized guild group could turn on ML and divide the loot however they saw fit. However, unless it was a majority guild group, then the loot was locked to personal, preventing abusive pug leaders from being ninjas. It was a system that worked, for everyone 99.9 percent of the time.