Going Dracthyr for movement

Anyone else so tired of being slow that they’re actually willing to reroll Dracthyr just to “double jump” for some mobility?

I don’t wanna be a lizard or twink belf but I’ll do what I must at this point :frowning:

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I’ve been loving being an earthen, I’m hoping for balance improvements but visually I am in love with the race. The mobility from Dracthyr is too good to pass up. I will gladly give up my preferred race for the sake of that mobility. That is a huge problem on the part of Blizzard.

Funny enough, before the announcement, I was planning to race change to Earthen too, because I love the idea of a machine-speaker earthern lore-wise. Buuut the lack of movement feels really bad on Priest right now.

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My alt is a warlock, I spent a few days blasting through having a grand old time. When I went back to my priest I found myself missing the mobility OF WARLOCK. Insanity.

Priest mobility and an interrupt. Those two things need addressing.

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I got you!

PALADIN
New Talent: Lead the Charge – Divine Steed reduces the cooldown of 4 nearby ally’s major movement ability by 3 seconds. Your movement speed is increased by 3%.

Now both Evoker and Paladin can give you more uptime on your Leap of Faith!

What’s that you say? Leap of Faith doesn’t benefit the Priest? Well stop complaining you peasant and be grateful!

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True! Haha honestly id love leap of faith to be a choice node. Just make it either, pull and ally or you launch yourself toward an ally.

Simple fix, no new art or button needed.

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Won’t happen as long as they hold to their previous statements…

Vault of Heavens
This was discussed early on with this iteration with the intent to add it as a choice against Leap of Faith. Upon further consideration, Vault of Heavens is almost always more useful than Leap of Faith. But Leap of Faith is one of the more fun interactions in WoW. It changes your perspective on the battlefield. You’re always ready to react to save someone. And of course, it has some clever uses to get your friends killed. If we allow for the choice, the choice is clear, or we’d have to nerf Vault of Heavens down to something that won’t feel very powerful. The fantasy of the Priest leaping to their target doesn’t match our expectations for a Priest either, so we instead separated Body and Soul from Angelic Feather for a little extra movement support and kept Leap of Faith as a standalone.

https://www.bluetracker.gg/wow/topic/us-en/1279512-feedback-priests/

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Damn… that’s about as clear cut as you can get.

AND looking through the other posts they said they don’t want to give healing priests an interrupt because of “pvp control concerns”. Blow me… Every other healer has an interrupt. Asinine.

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Yup, and those statements were made 2 years ago right before DF went live.

And this time around we got crickets in Alpha, Beta and the next upcoming class changes coming in the next patch.

Its just comical at this point. I am beyond the point of caring basically lol. It’s just not worth it anymore. So I will just enjoy it for humors sake.

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Don’t get me wrong, I’m having fun on my priest. But damn. These pain points shouldn’t need 2+ years to fix or address.

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These pain points date back to Legion. Blizzard has steadily changed encounter design toward more interrupts, more dispels, and more movement.

Interrupts is self-explanatory. Priest is the only class in the game with no interrupt and Blizzard is making them extremely important. Priest is comparatively stronger now that stops are weaker, but is still by far the weakest class in the game in this regard.

Dispels are more important than ever, and priest is the only healer in the game that can only cleanse one type of debuff while others can cleanse a minimum of two and some can even cleanse all.

Priest has received no new movement abilities while many other classes have, and is even further behind because “movement skill affecting abilities” like Blessing of the Bronze don’t affect Angelic Feather, but Leap of Faith. That’s a small matter in the grand scheme, but it is an amusing kick in the teeth that Blizzard is so dedicated to priest having broken kneecaps that they deliberately made these abilities uniquely provide zero benefit to priests. Even more egregiously, the only classes as slow as priest in combat are death knight and paladin, both of whom can completely ignore movement impairment, forced movement, or both.

They broke Aneurysm, guys. He’s not posting dissertations about what could be changed and how he’d like it changed.

He’s in joker mode now.

Blizzard has, at least for the moment, demoralized priests so much that even Aneurysm is mocking them.

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It just blows my mind. Vault of Heavens still wouldn’t come close to the mobility other classes have.

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It’s all Mercy has for mobility in overwatch, shes basically a holy priest in that game. But even she has a combat res!

Jumping to the aid of an ally is very on brand for priest. Their old explanation is insufficient

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They will pry shadowmeld out of my cold dead hands… but I was tempted.

It baffles me that their response is “it’s more useful and everyone would take it instead of what you already have, so you’re not getting it” and then instead of, idk, sticking Vault in the subsequent slot where Move with Grace is, they just refuse the concept entirely.

I don’t have leap of faith talented. Most people I know don’t. That means this “fun interaction” they want to see happen never happens.

If they really wanted to see more Leaping, making Leap a requirement to getting Vault of the Heavens would boost incidences significantly, since people would have it up and available during those once a month situations where it’s useful for something other than trolling your allies.

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TBC Cinematic shows Blood Elf Priest combat rezzing lol
https://youtu.be/pCr5JOqPtOE?si=iFkCltc-7UREmluy&t=125

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It’s because they want priest to be extremely slow and Vault of Heavens lets them be very fast 1-3 times a fight. Their response shows their philosophy: they want priest to have to consider movement more than any other class in the game, and that’s okay.

What’s not okay is that they don’t seem to understand WHY Vault of Heavens is almost always more useful than Leap of Faith. On a basic level, most players only use Leap of Faith to save bad players from themselves. In high level play, it gets used to help other players reposition quickly after performing mechanics.

But most of the time Leap of Faith is used to help other players it’s done as a convenience to spare them their movement cooldown. They usually don’t need Leap of Faith unless Blizzard designs the encounter to require it.

Blizzard is correct that Vault of Heavens would always be picked unless Leap of Faith is absolutely required, and, amusingly, the best example of this is Raszageth and Leap of Faith wouldn’t have been needed at all if Vault of Heavens were available.

Vault of Heavens would likely be used almost on cooldown in every encounter, even if it’s not needed, simply because having tools to make movement easier is fun and being incapable of engaging with mechanics is not.

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It’s not okay. If you want me to consider my movement then you need to give me more tools to compensate. As it stands Priests is also at the bottom for both survivability and utility. It’s not valid to deprive a class of one facet without greatly enhancing the others.

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Somebody is always going to be “the slow one” and wanting priest to be very mindful of movement is fine.

What’s not fine is how encounter design requires increasingly more movement while providing priest no tools to manage that movement, reducing priest’s movement by removing instant cast abilities, nerfing the class’s one distinct strength the first time it was useful, and providing no real strengths in other areas to compensate for having numerous unique weaknesses that no other class experiences. And what really stings is that they clearly understand this with death knight and paladin.

Priest has less ability to interact with encounter mechanics than any other class in the game by a wide margin, and that’s not fun. Priest plays the game like it’s 2004 while every other class plays the game like it’s at least 2020.

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I love female orc so much, my favorite race aesthetically in the game. But I am absolutely considering going dracthyr for the mobility, the difference is pretty huge.

Now that we have those race swap flasks on the auction house I don’t think it matters anyway. They won’t be useable in rated pvp of course but everywhere else I can still be female orc.

It made sense for priest to not have mobility 10 years ago, but since then the mobility of everyone else has risen so much it’s no longer justifiable.

When priest is like a 1-2 on a scale to 10 but the highest is mage at a 5 it’s fine.

But now outlaw rogue and DH are 9s, mage is a 7, warrior is a 7, shaman is a 4-5, monk is an 8, lock is a 4, and priest is STILL a 2.

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