It would fix the queue problem if I could be on an orc shaman and queue for a BG… then when I get into the BG, it makes me a dwarf if the horde slots were all filled up.
Just a suggestion… don’t lose your marbles.
It would fix the queue problem if I could be on an orc shaman and queue for a BG… then when I get into the BG, it makes me a dwarf if the horde slots were all filled up.
Just a suggestion… don’t lose your marbles.
No. That is a slap in the face to those of us who rolled the underpopulated faction specifically for queue times.
lol… right. we should not do it because it would hurt your feelings… makes sense. Never mind everyone. Disregard my OP. It would hurt Dot’s feelings.
Glad to see you’ve come to your senses.
Should Blizzard not have removed premades because it hurt Horde feelings to lose for once? The long queues are the Horde players’ fault. Deal with it.
Good to see you care about the longevity of the game and not just the instant queue times that you are experiencing at the moment while some players are still willing to wait in 2 hour queues.
Do you care about the game at all when you’re whining to take away the sole advantage being Alliance and queuing for PvP has? Why aren’t you suggesting instead of fixing it for you they instead look to fix it for everyone and make it so Alliance will actually queue more regularly for AV? You have long queues, but win far more. We have short queues, but lose far more.
How entitled and selfish of you to want more.
You sir, are missing the mark here. Inside my suggestion gives all sides a leg up. You’re right… most players that roll alliance are bad… but putting a horde player on the alliance for BG will up your win rate by splitting the competition. I am trying to level the playing field in multiple ways.
In what way would it give a leg up to increase the pool of players available to do AV, without actually changing what makes them not queue for AV? Do you think just having Horde on the Alliance means we’ll have a higher winrate?
That’s pretty insulting.
It’s also a boon to us who rolled Ally for reasons other than it being underpopulated.
In what way is it beneficial to Alliance players? Longer queues, no change in win rate (even potentially lower because Horde aren’t used to Alliance strategies)?
It provides an incentive Horde premades to chase HPH by taking advantage of Ally queue times, not just quick wins against pugs. The disparity in queue times contributed to a lot of faction differences once the honor system came out, mostly notably with AV because of the interaction between 6 minute wins for the fast queue side and 6 minute losses for the slow queue side.
Longer queue time isn’t much of a concern.
Uh… you can’t premade in AV. That’s precisely what they changed that killed Ally participation, since it was the only way to raise win rate reliably. This is also still not fair to the Alliance players with a fast queue, low win rate.
Go back to retail.
Mercenary mode has no place in Classic.
You have no choice, you either wait or unsub. If you idiots were willing this thread and the tons of horde queue crying threads would not exist.
Yea, trust me I know. All I looked forward to was hpally healing AV and it’s very disappointing. I believe we need a package of changes to fix AV, and looking at how incredible a disparity we can have in win rate and strategy (on pservers both sides just rushed to the end) thanks to lots of people rolling Horde for PvP long before the honor system, something like merc mode may work here.
From what I’ve heard and seen changing the spawn point for Horde from the cave would make a huge difference in changing how skewed AV is. It’s that way on retail, but not in Classic. The issue isn’t lack of people queuing (outside the long queues for Horde) or the Horde being, “better” at PvP, it’s about a problem in the battleground itself.
Horde having long queues is the security blanket the alliance cry themselves to sleep at night with. Let them have it.
I personally don’t really like the idea of altering the map, just the systems that support it. I would guess people would find the latter more tolerable.
I don’t know if it’s the map itself. I’ve never seen this on any 1.12 pserver. It seems caused by pserver meta I mentioned complicated by lots of people rolling Horde for classic and scouting/dodging on Ally premades that also tried to start early. This seems to have basically meant one side was able to rush, leading to turtles and eventually the situation we have today.
As a result, I think fixing queue imbalance will be part of fixing AV. It seems like a big part of the reason our AV did not develop like pservers’ AV did.
I have a similar suggestion, but I would include the entire group.
Let Horde groups fight against other Horde groups in a BG, if there are many more Horde players wanting to play there. That fixes the unbalanced queue problem.
That means that half the time, Horde players will be playing the other direction in the BG. They will have to learn 2 strategies instead of 1. But that’s a good thing.
And players are competing with others of the SAME faction for PVP ranking. No difference there, right?