I think possibly Blizzard thought the spell “Silence” being a literal silence effect instead of a just kick on a healer was probably too much control for them for some reason, right?
So my idea is, put a new spell in the general Priest class tree called “Stifle” or Power Word: Stifle, if you like. Stifle means to, “make (someone) unable to breathe properly; suffocate”. As far as the name choice, by connotation Stifle isn’t as thematically “evil” sounding for the healer specs, which is why I chose that name. There could be better names out there too for sure.
“Reach out with a word of power and stifle the enemy’s blasphemy”. Or something RP like that to have a Holy themed kick spell (while keeping the shadowy “Silence” spell for Shadow spec obviously). I think it could work.
Then, for Shadow Priests, in the Shadow tree, have a talent for “Silence” that replaces “Stifle” if they choose to take it. (They of course wouldn’t be able to select Stifle on the Priest tree and get two kicks/Silence).
It’s just something I was tossing around in my head and I thought sounded kind of cool. I dunno I just really wish Priest healers could get a kick .
Not in a million years at 45s. We already have 2 (1 needs a talent) unbreakable fear/horror effects that handle more than enough. I’ll take an interrupt/lockout with more available uptime. No question about it.
You’re entitled to your opinion but I have a bit better experience in arena and my opinion the silence is better.
Disagree. Short kicks don’t blanket silence and let’s other schools through.
On a go a healer might be able to heal but if they say cast a hex and nullify you’re go then the kick is wasted along with the CDs you used and you only got hex out of the go.
Im not trying to be rude but you don’t even have a 1550 achievement.
Yes my imaginary ePeen is nonexistent since I haven’t stepped in arena on this guy. Or ever I’m trying to remember if I ever even cared for it since the mayhem of BGs is more my style since instanced PvP was introduced.
Anyhow I’m sorry for having offended such a delicate but allegedly powerful player such as yourself. I’ll take my no arena having, small ePeen elsewhere as that invalidates my opinion, your highness. Please do take care of your fragile and delicate ego.
Bro - you’re literally saying that someone who doesn’t play a specific game mode can’t speak about class dynamics.
Get bent. Everyone has a valid opinion if they make a valid argument, regardless of what they play. People don’t even have to play the class to talk about it.
Understand this: You’re not the gatekeeper. Nobody is.
No I can read. That’s a fine statement. So is your statement about blanket CC chains. That’s a good argument.
The problem is where instead of sticking to your argument that a fast meta is best countered with slow refresh CC chains, you instead try to invalidate my opinion by using a game mode I don’t play.
That negates you saying my opinion is fine.
Understand you tried to counter my argument about a faster meta with gatekeeping.
That’s cringe. Absolute cringe. State your case and reinforce it, don’t reduce you argument and your character by gatekeeping. That tells me you can’t reinforce it since you jumped right to ePeen standing lmao.
Yeah, I mean aside from the name it has been proposed but I don’t there was an answer to it…
It’s weird that the reason given back then was because priest already had a lot of crowd control… like what??.. How??.. Literally every other healer I play has a lot more CC tools and ways to control/disrupt enemies.
It feels really bad in dungeons when you see an important spell cast or ability coming, and you know you are supposed to stop that and you simply can’t as a Priest…
On my Shaman I can kick, thunderstorm or cap totem… On my Druid I can kick and either incap roar or Thypooh… My pally has kick, fist of justice stun, and blinding light… My Monk can interrupt, AOE stun, paralysis (even it instantly breaks it still did the job of stopping it), and I’ve also used Ring of Peace as knockback…
As for the Priest it’s basically only Psychic Scream which I think for some reason has a target cap now so it’s not even reliable for large packs…
The removal of Shining Force was unnecessary in my opinion.
Why do Shaman and Druid have so much utility, yet Priests, the iconic healing class, doesn’t have much utility to speak of.
Literally nothing makes me more depressed than Druid too. Like in every iteration they’ve always had so many various tools and utility, now Resto gets Skull Bash too. Druid always has had crazy mobility as well. Mark of the Wild buffs Versatility, which is arguably the best buff in the game now. And how can you forget a battle rez… It’s like seriously dude what the heck lol.
Guess they want everyone playing Resto Druid and Preservation Evokers.
Really, I’m hoping they will reconsider Priest utility in a future patch. Give us a kick, give us back Shining Force, give back Vault of the Heavens. Just do it. These tools are not that overpowered.
Gatekeepers can suck it. Full stop. It’s a game we all pay to play - nobody gets to tell someone else their opinion is invalidated because they don’t play specific game modes.
He’s not a priest rep, none of us are. We can disagree and argue and fling feces like chimps but that doesn’t invalidate someone’s thoughts on design be it a casual or no-lifer. Everyone that pays has a say - nobody gets to gatekeep. End of story.
This is nonsensical statement, firstly. Like I don’t even know what it’s supposed to mean lol. Could you elaborate?
But he is correct in that if you’re going to comment on something being “lower play”, the inference is that you’re speaking from a place of someone who plays “high”.
If you aren’t, it just seems odd. How did you arrive at this opinion if you haven’t played at both high and low mmr to distinguish what mechanics are “low” and what are “high”?
He did. He’s using the argument that because I don’t play Arena that’s the reason my thoughts on kicks are bad.
That means he’s invalidating my opinion because I don’t play a specific game mode - he even started it invalidates my opinion.
I’m saying blanket CC chains which is his argument is smooth-brain play since it requires less management and knowledge of the opposing player’s skills and tactics. Your hope is to effectively lock someone down completely so you can do as you please with complete disregard for everything you have now on CD if you don’t manage to seal the deal, get peeled, etc.
I see with new PvP gear bonuses to defense during CC like stuns. That tells me the chain meta is probably changing to moment-to-moment play. It’s fast-paced. A kick I can use 3x in the same time span to proactively look for moments to soft lock would be better suited than a complete blanket once. That’s my argument.
His opinion is valid, I can say it’s smooth brain - I’m not saying it’s invalid. He is saying mine is because I don’t play a specific mode he deems necessary to have an opinion. He’s not arguing on behalf of his opinion, he’s shutting down conversation using game modes some people don’t play.
That’s called gatekeeping. By that logic nobody that isn’t a dev can have opinions about WoW’s design because hey they aren’t gamedevs. That’s abject stupidity. Of course people can criticize and have opinions about WoW’s design. Not being a dev doesn’t mean you can’t see the forest for the trees. Thinking so make a you a gatekeeper. Full stop.
Internet tryhard gatekeepers can suck me. I don’t care if someone plays one day a month or 24/7. You can have whatever opinion you want and everyone else playing can have theirs.