I’ll be honest… from a Destruction perspective, Hellcaller just isn’t it. I get it, Hellcaller is a traditionally ‘Satyr’ aesthetic, and they’re more well known for mixing curses and fire and all, but it still reeks of an Affliction-themed Hero Class. Which is terrible, since Diabolist already reeks of being a Demonology-themed Hero Class!
My wish list, my personal desire, is just… base it off the Shadowlands ability ‘Impending Catastrophe’, but you know, a whole hero class to make it good. Rebalance the numbers, give us talents to change how it works dramatically, make it replace Cataclysm and Vile Taint or something, let it summon an 8 sec demon like it can in Torghast.
I hated Shadowlands, don’t get me wrong, I didn’t even like playing with Impending Catastrophe, but there is no single ability that Warlocks have had that screams ‘Hellcaller’ more to me than that one. And on paper, it should have been awesome! It was just so poorly tuned and awful to actually use.
You can still keep the Satyr theme too, lol, but instead of forcing Destro into a weird Dot-playstyle with replacement Immolate, give us something flashy and destructive that also spreads dots and curses.
As an example… of something my brain concocted.
Impending Catastrophe: 40 yd range, 1 min CD. Call forth a cloud of chaotic energy that travels to the target enemy, dealing Shadowflame damage to enemies in its path. When the cloud reaches the target it explodes, inflicting either Curse of Weakness or Curse of Tongues, and dealing Shadow damage over 12 sec to all nearby enemies.
-Affliction: Replaces Vile Taint if known, also applying Agony on damaged targets.
-Destruction: Replaces Cataclysm if known, also applying Immolate on damaged targets.
Then just have hero talents to support it, maybe reduce the cooldown by 30 sec, summon an Infernal/Darkglare for 8 sec on arrival, maybe a split talent to let us instead choose a location like Vile Taint/Cataclysm, causing it to move there and then explode, paired with a talent that makes it travel faster. Make the animation similar to Kil’Jaedan’s Burning Wish, but a roiling ball of fire and shadow instead of pure flame.
I honestly don’t know how well it’d work in reality, but please, I beg of you Blizzard, you have Soul Harvester to go ham on the themes of Affliction, and interact with its core playstyle of dot management, don’t force it on Destruction Warlocks.